Changes for page 2. Socio-Cognitive Engineering
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... ... @@ -1,75 +1,33 @@ 1 - The issueathand, as discussedin previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use theSocio-Cognitive Engineering(SCE) method. SCE provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, and create claims through functions, effects, and use cases. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions.1 +//What is Socio-Cognitive Engineering// 2 2 3 - Generally,technologydoes notworkin isolation(1). In the contextofour problem,therobot'senvironment,knowledge,andgoals are intertwinedwiththat ofthe human.SCE allows ustocombinethe human andtechnological aspectsorourproblem.Eachofthe involvedparties(the robot,thesubject,theguardian)canbe modeledthroughtheSCE method.Throughmethods such as userstoriesand valuestorieswe can create awell-roundeddescriptionofa stakeholderandtheirgoals. Thedifferenceinforexample environments,abilities,andgoals are easy to mapoutthrough SCE.3 +The issue at hand, as discussed in previous chapters, requires a combination of human and robot solutions. To design and develop such a solution we can use the Socio-Cognitive Engineering (SCE) method. SCE is a framework that among other things promotes human collaboration and learning with technology-based systems [3]. It provides a clear structure, consisting of a foundation, specification, and evaluation. It allows us to take into account stakeholders and their values, and create claims through functions, effects, and use cases. The incremental and iterative process taken in the SCE method combines human factors and related technology to form re-usable solutions. 4 4 5 - **TODO:** a little more onhybridintelligence. a little moreonwhy sceis usefulfor us5 +//Why do we need SCE// 6 6 7 +Generally, technology does not work in isolation [1]. In the context of our problem, the robot's environment, knowledge, and goals are intertwined with that of the human. SCE allows us to combine the human and technological aspects or our problem. Within different fields of studies we can find relevant philosophies and approaches applicable to our problem. 8 +The field of User-Centered Design tells us that a stakeholder analysis is a significant part of designing solutions. It is important to map the underlying motivation and values of parties in order to understand which activities they would be drawn to. This also goes for the context of this reseach, as done by Han A [2]. Each of the involved parties (the robot, the PwD, the guardian) can be modeled through the SCE methods such as user stories and value stories, which allows us to a well-rounded description of a stakeholder and their goals. **so this helps us understand the actors and the environment** 7 7 8 8 9 -(1) Source: Week 3.1a slide 27. 10 10 11 -**Questions to answer here:** 12 +The computer science discipline makes creating functions and use cases more familiar. It also supplies us with nice development strategies for code. And to think crcitically about what technological features are not only possible but necessary and useful. **so this helps us understand the technology** 13 +Cognitive science and human-robot interaction helps us understand how certain behaviour is interpreted and how we can use that to reach our goal. So for example it is a benefit to have technology seem trustworthy by having it mimic human behaviour [4] [5]. **so this helps us understand the psychology/emotions** 12 12 13 -* Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case? 14 -* "How can the technology be designed such that the human is able to work with the technology?" - xwiki 15 +//Computer science// 15 15 16 - **Shortanswer:**17 +//Cognitive science// 17 17 18 - Weneed anagentthat takes care of some of the needsof Pwds. Wecannotsee these people outside of their environment and have to integrate that into our solution. so we need sce.19 +//User centerd design// 19 19 20 - AIdoes not work in isolation. We have to integrate technology into human's work and living environment. Source: Week 3.1a slide 27. This Hybrid intelligence is situated (source slide 28). It's a combination oftheagent, the human, and theirenvironment, each of which practiceself-regulation.21 += **//References//** = 21 21 22 - "Identifyingtheunderlyingmotivation for an individual with dementia to engage in different activities is important for matching a person with activities that will be satisfying." (Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementiaabout meaningful activities: a synthesis. American Journalof Alzheimer's Disease & Other Dementias, 31(2), 115-123) So we needSCE to identifythese motivations and stuff.23 +[1] Week 3.1a slide 27. 23 23 25 +[2] Han, A., Radel, J., McDowd, J. M., & Sabata, D. (2016). Perspectives of people with dementia about meaningful activities: a synthesis. American Journal of Alzheimer's Disease & Other Dementias, 31(2), 115-123) 24 24 25 - **More explanation:**27 +[3] Sharples, Mike. (2006). Socio-cognitive Engineering. Encyclopedia of Human Computer Interaction. 10.4018/978-1-59140-562-7.ch080. 26 26 27 -//S CE//29 +[4] Fiorini, L. Advancement on Human-Robot Interaction: Perception, Cognitive Architecture and Field Tests. //Int J of Soc Robotics// **15**, 369–370 (2023). [[https:~~/~~/doi.org/10.1007/s12369-022-00953-3>>https://doi.org/10.1007/s12369-022-00953-3]] 28 28 29 -* It provides a structure to work in (see the foundation, specification, evaluation image). 30 -* It considers multiple stakeholders and their values. 31 -* It uses user stories and value stories. 32 -* It is incremental and iterative. (**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.) 33 -* It uses ontologies and design patterns. 34 -* It uses personas and problem scenarios, and scenario-based design. 35 -* It uses use cases, functions, effects, and claims in the specification 36 -* It is: (source Week 3.2b - SCEmodule2b_ScenarioBasedDesign2024 slide 4) 37 -** Iterative incremental process 38 -*** Quick start 39 -*** Focused refinement of core functions and design rationale 40 -*** Coherent specification 41 -** Theory and empirical driven 42 -** Combined operational (domain), human factors and technology perspective 43 -** Stakeholder involvement in design and test activities 44 -** Producing re-usable design specifications and implementations 31 +[5] Shimada, Michihiro & Yamauchi, Kazunori & Ishiguro, Hiroshi & Itakura, Shoji. (2008). Studying the Influence of the Chameleon Effect on Humans using an Android. 767-772. 10.1109/IROS.2008.4650853. 45 45 46 -//HYBRID INTELLIGENCE GROWS BY...// 47 - 48 -* Integrating technology into the situated practice via co-design by joint task performance and co-learning: 49 -** Common situated objectives 50 -** Value-sensitive agreements 51 -** Shared knowledge base & experiences 52 -** Mutual uptake & learning by explanation & feedback 53 -* and is grounded by 54 -** Ontologies of the partnership 55 -** Collaboration patterns 56 -** Value models 57 - 58 -//What is Human Centred design?// 59 - 60 -* Usability 61 -** extent to which a system, product or service can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use 62 -* Effectiveness 63 -** accuracy and completeness with which users achieve specified goals 64 -* Efficiency 65 -** resources expended in relation to the accuracy and completeness with which users achieve goals 66 -* Satisfaction 67 -** freedom from discomfort and positive attitudes towards the use of the product 68 -* Context of use 69 -** users, tasks, equipment (hardware, software and materials), and the physical and social environments in which a product is used 70 -* User experience 71 -** person's perceptions and responses resulting from the use and/or anticipated use of a product, system or service 72 -* Stakeholder 73 -** individual or organization having a right, share, claim or interest in a system or in its possession of characteristics that meet their needs and expectations 74 - 75 75
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... ... @@ -1,0 +1,1 @@ 1 +xwiki:XWiki.MarkNeerincx - Comment
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... ... @@ -1,0 +1,1 @@ 1 +Maybe you can add something on the integration of disciplines and distributed R&D activities? - Date
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... ... @@ -1,0 +1,1 @@ 1 +2024-03-18 15:53:47.866