Last modified by Rixt Hellinga on 2024/04/08 18:40

From version 1.1
edited by Ruud de Jong
on 2024/02/12 12:34
Change comment: Imported from XAR
To version 2.4
edited by Rixt Hellinga
on 2024/02/29 08:26
Change comment: There is no comment for this version

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1 +* Why do we use Socio-Cognitive Engineering? What are its aspect/perks and why is that applicable in our case?
2 +
3 +
4 +What is Human Centred design?
5 +
6 +**Usability**
7 +extent to which a system, product or service can
8 +be used by specified users to achieve specified
9 +goals with effectiveness, efficiency and
10 +satisfaction in a specified context of use
11 +**Effectiveness**
12 +accuracy and completeness with which users
13 +achieve specified goals
14 +**Efficiency**
15 +resources expended in relation to the accuracy
16 +and completeness with which users achieve
17 +goals
18 +**Satisfaction**
19 +freedom from discomfort and positive attitudes
20 +towards the use of the product
21 +**Context of use**
22 +users, tasks, equipment (hardware, software and
23 +materials), and the physical and social
24 +environments in which a product is used
25 +**User experience**
26 +person's perceptions and responses resulting from
27 +the use and/or anticipated use of a product, system
28 +or service
29 +**Stakeholder**
30 +individual or organization having a right, share,
31 +claim or interest in a system or in its possession of
32 +characteristics that meet their needs and
33 +expectations
34 +
35 +
36 +
37 +**Cyclic Process of Progression: **Source: after Carroll (2002), Figure 3.1, p. 68.