TDP: Human-Robot Group Game Management
Last modified by Ruud de Jong on 2023/02/13 13:09
Problem | The Activity Coordinator and Humanoid Robot have to manage the interactive game play and emerging social behaviors of a group of vulnerable game participants such as Person with Dementia. The allocation of tasks should be harmonized to the momentary capacities of the coordinator and robot, the varying needs of the players, and to the context. Pausing the game is part of the game management, as a mitigation strategy for prevention and handling of troubles that appear during the game play. |
Solution Structure | ![]() |
Solution Description | All actors (activity coordinator, humanoid robot, players) are co-located.
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Human RQ |
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Machine RQ | |
Consequences | + Offload of coordinator so that (s)he can concentrate on advancing players individual and social experiences. - The game play may be constrained by robot's limitations to sense and understand players' game experience |
Grounding | Status: Proto Pattern. Instantiations: UC01.0: Music Bingo. |
Related Patterns | IDP: Title |