Changes for page UC01.2: What are your values?
Last modified by Michaël Grauwde on 2023/05/08 09:51
From version 8.5
edited by Michaël Grauwde
on 2023/05/07 15:01
on 2023/05/07 15:01
Change comment:
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To version 5.1
edited by Michaël Grauwde
on 2023/05/07 12:43
on 2023/05/07 12:43
Change comment:
There is no comment for this version
Summary
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Page properties (2 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 -UC01.2: What are your values - Music Bingo Play1 +UC01.2: Public Nuisance - Music Bingo Play - Content
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... ... @@ -1,5 +1,5 @@ 1 1 |(% style="width:147px" %)**Objective**|(% style="width:752px" %)((( 2 - In Scenario 1, theusers are facedwitha seriesof questions thatare todetermine what valuesaremportantto the stakeholder.2 +The objective of the conversational agent is to stimulate value reflection and deliberation between stakeholders in a public nuisance scenario. 3 3 4 4 [[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]] 5 5 ))) ... ... @@ -13,15 +13,15 @@ 13 13 14 14 [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] 15 15 16 -The conversational agent assiststhe stakeholderin theirthinking and reflectingvaluesthatthink findimportant.16 +The robot (conversational agent) helps the stakeholders reflect via the interaction with a scenario. 17 17 18 -The stakeholders (academia, industry, the public, government) answer questions from the conversational agent that reveal their value preferences. 18 +The stakeholders (academia, industry, the public, government) interact with the system and the scenario and through that scenario the stakeholders can reflect on their values and why they feel a certain way about their values. 19 + 20 + 19 19 ))) 20 20 |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)((( 21 - Thestakeholders are sitting behind the conversational agent and is filling out a consent form.23 + 22 22 23 -The conversational agent is read to start the interaction and is in front of the stakeholder. 24 - 25 25 [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] are sitting in semicircle, waiting for the group activity to start; 26 26 27 27 [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]] set up the game and handed out Bingo cards to [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]]; ... ... @@ -29,28 +29,11 @@ 29 29 [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] is ready to start the game, right in front of the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]]. 30 30 ))) 31 31 |(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)((( 32 - Afterthe condition, the stakeholder is aware of the values that are revealed through a set of questions from the interaction. This allows them to think about what values are important in their lives.32 + 33 33 34 -The interaction pauses for reflection. 35 - 36 36 The game ended. 37 37 ))) 38 38 |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)((( 39 -//preparation// 40 - 41 -1. The conversational agent asks the user what values they find important. 42 -1. The workshop developer selects the correct scenario crowd control for the system to follow. 43 -1. The system generates the scenario and the dialogue for the users to follow. 44 -1. The workshop developer introduces the conversational agent to the participants and explains its function related to reflection and deliberation. 45 - 46 -//opening and pre-game// 47 - 48 -1. The conversational agent introduces itself to the stakeholders. 49 -1. The conversational agent asks the stakeholder to agree to the terms and conditions and be aware of what the agent is doing. 50 -1. The workshop developer asks the stakeholder if they are ready to continue and agree to the conditions of the interaction. 51 - 52 -__**Template**__ 53 - 54 54 1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] plays a 30-second clip of a song from the playlist provided by the [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]]. 55 55 1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] initiates a conversation among the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], asking if they recognise the artist of the song last played and to share memories they may associate with the song. 56 56 1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] encourages the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] to mark the artist on their Bingo cards if they recognize the song.