Last modified by Michaël Grauwde on 2023/05/08 09:51

From version 8.2
edited by Michaël Grauwde
on 2023/05/07 14:47
Change comment: There is no comment for this version
To version 8.4
edited by Michaël Grauwde
on 2023/05/07 14:53
Change comment: There is no comment for this version

Summary

Details

Page properties
Title
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1 -UC01.2: Scenario 1 - Music Bingo Play
1 +UC01.2: What are your values - Music Bingo Play
Content
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1 1  |(% style="width:147px" %)**Objective**|(% style="width:752px" %)(((
2 -In Scenario 1, the users are faced with a protest scenario. Here we want to gain initial reflection on the
2 +In Scenario 1, the users are faced with a series of questions that are to determine what values are important to the stakeholder.
3 3  
4 4  [[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]]
5 5  )))
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13 13  
14 14  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]]
15 15  
16 -The robot (conversational agent) helps the stakeholders reflect via the interaction with a scenario.
16 +The conversational agent assists the stakeholder in their thinking and reflecting values that think find important.
17 17  
18 -The stakeholders (academia, industry, the public, government) interact with the system and the scenario and through that scenario the stakeholders can reflect on their values and why they feel a certain way about their values. 
19 -
20 -
18 +The stakeholders (academia, industry, the public, government) answer questions from the conversational agent that reveal their value preferences.
21 21  )))
22 22  |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
23 -The stakeholders are waiting in the workshop room reviewing the context of public safety.
21 +The stakeholders are sitting behind the conversational agent and is filling out a consent form.
24 24  
23 +The conversational agent is read to start the interaction and is in front of the stakeholder.
24 +
25 25  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] are sitting in semicircle, waiting for the group activity to start;
26 26  
27 27  [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]] set up the game and handed out Bingo cards to [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]];
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29 29  [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] is ready to start the game, right in front of the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]].
30 30  )))
31 31  |(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
32 -Each stakeholder is aware of the values that they value in the domain of public nuisance. They then can reflect on the values that they find important and that they can deliberate about with their fellow stakeholders.
32 +After the condition, the stakeholder is aware of the values that are revealed through a set of questions from the interaction. This allows them to think about what values are important in their lives.
33 33  
34 +The interaction pauses for reflection.
35 +
34 34  The game ended.
35 35  )))
36 36  |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
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37 37  //preparation//
38 38  
39 39  1. The workshop developer sets up the conversational agent in a workshop setting and online.
40 -1. The workshop developer selects the correct scenario (public nuisance) and inputs the dialogue for the system to follow.
42 +1. The workshop developer selects the correct scenario crowd control for the system to follow. 
41 41  1. The system generates the scenario and the dialogue for the users to follow.
42 42  1. The workshop developer introduces the conversational agent to the participants and explains its function related to reflection and deliberation.
43 43