Last modified by Michaël Grauwde on 2023/05/08 09:51

From version 5.1
edited by Michaël Grauwde
on 2023/05/07 12:43
Change comment: There is no comment for this version
To version 8.4
edited by Michaël Grauwde
on 2023/05/07 14:53
Change comment: There is no comment for this version

Summary

Details

Page properties
Title
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1 -UC01.2: Public Nuisance - Music Bingo Play
1 +UC01.2: What are your values - Music Bingo Play
Content
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1 1  |(% style="width:147px" %)**Objective**|(% style="width:752px" %)(((
2 -The objective of the conversational agent is to stimulate value reflection and deliberation between stakeholders in a public nuisance scenario.
2 +In Scenario 1, the users are faced with a series of questions that are to determine what values are important to the stakeholder.
3 3  
4 4  [[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]]
5 5  )))
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13 13  
14 14  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]]
15 15  
16 -The robot (conversational agent) helps the stakeholders reflect via the interaction with a scenario.
16 +The conversational agent assists the stakeholder in their thinking and reflecting values that think find important.
17 17  
18 -The stakeholders (academia, industry, the public, government) interact with the system and the scenario and through that scenario the stakeholders can reflect on their values and why they feel a certain way about their values. 
19 -
20 -
18 +The stakeholders (academia, industry, the public, government) answer questions from the conversational agent that reveal their value preferences.
21 21  )))
22 22  |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
23 -
21 +The stakeholders are sitting behind the conversational agent and is filling out a consent form.
24 24  
23 +The conversational agent is read to start the interaction and is in front of the stakeholder.
24 +
25 25  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] are sitting in semicircle, waiting for the group activity to start;
26 26  
27 27  [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]] set up the game and handed out Bingo cards to [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]];
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29 29  [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] is ready to start the game, right in front of the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]].
30 30  )))
31 31  |(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
32 -
32 +After the condition, the stakeholder is aware of the values that are revealed through a set of questions from the interaction. This allows them to think about what values are important in their lives.
33 33  
34 +The interaction pauses for reflection.
35 +
34 34  The game ended.
35 35  )))
36 36  |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
39 +//preparation//
40 +
41 +1. The workshop developer sets up the conversational agent in a workshop setting and online.
42 +1. The workshop developer selects the correct scenario crowd control for the system to follow. 
43 +1. The system generates the scenario and the dialogue for the users to follow.
44 +1. The workshop developer introduces the conversational agent to the participants and explains its function related to reflection and deliberation.
45 +
46 +//opening and pre-game//
47 +
48 +1. The conversational agent introduces itself to the stakeholders.
49 +1. The conversational agent asks the stakeholder to agree to the terms and conditions and be aware of what the agent is doing.
50 +1. The workshop developer asks the stakeholder if they are ready to continue and agree to the conditions of the interaction.
51 +
52 +__**Template**__
53 +
37 37  1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] plays a 30-second clip of a song from the playlist provided by the [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]].
38 38  1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] initiates a conversation among the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], asking if they recognise the artist of the song last played and to share memories they may associate with the song.
39 39  1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] encourages the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] to mark the artist on their Bingo cards if they recognize the song.