Last modified by Michaël Grauwde on 2023/05/08 09:51

From version 5.1
edited by Michaël Grauwde
on 2023/05/07 12:43
Change comment: There is no comment for this version
To version 3.1
edited by Michaël Grauwde
on 2023/05/06 20:10
Change comment: There is no comment for this version

Summary

Details

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Content
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1 -|(% style="width:147px" %)**Objective**|(% style="width:752px" %)(((
2 -The objective of the conversational agent is to stimulate value reflection and deliberation between stakeholders in a public nuisance scenario.
3 -
4 -[[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]]
5 -)))
6 -|(% style="width:147px" %)**TDP**|(% style="width:752px" %)(((
7 -
8 -
9 -[[TDP: Human-Robot Group Game Management>>doc:Design Patterns.Team Design Patterns.TDP\: Human-Robot Group Game Management.WebHome]]
10 -)))
11 -|(% style="width:147px" %)**Actors**|(% style="width:752px" %)(((
12 -
13 -
14 -[[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]]
15 -
16 -The robot (conversational agent) helps the stakeholders reflect via the interaction with a scenario.
17 -
18 -The stakeholders (academia, industry, the public, government) interact with the system and the scenario and through that scenario the stakeholders can reflect on their values and why they feel a certain way about their values. 
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20 -
21 -)))
1 +|(% style="width:147px" %)**Objective**|(% style="width:752px" %)[[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]]
2 +|(% style="width:147px" %)**TDP**|(% style="width:752px" %)[[TDP: Human-Robot Group Game Management>>doc:Design Patterns.Team Design Patterns.TDP\: Human-Robot Group Game Management.WebHome]]
3 +|(% style="width:147px" %)**Actors**|(% style="width:752px" %)[[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]]
22 22  |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
23 -
24 -
25 25  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] are sitting in semicircle, waiting for the group activity to start;
26 26  
27 27  [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]] set up the game and handed out Bingo cards to [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]];
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28 28  
29 29  [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] is ready to start the game, right in front of the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]].
30 30  )))
31 -|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
32 -
33 -
34 -The game ended.
35 -)))
11 +|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)The game ended.
36 36  |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
37 37  1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] plays a 30-second clip of a song from the playlist provided by the [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]].
38 38  1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] initiates a conversation among the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], asking if they recognise the artist of the song last played and to share memories they may associate with the song.