Last modified by Michaël Grauwde on 2023/05/08 09:51

From version 4.1
edited by Michaël Grauwde
on 2023/05/07 12:42
Change comment: There is no comment for this version
To version 7.1
edited by Michaël Grauwde
on 2023/05/07 12:45
Change comment: There is no comment for this version

Summary

Details

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Content
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12 12  
13 13  
14 14  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]]
15 +
16 +The robot (conversational agent) helps the stakeholders reflect via the interaction with a scenario.
17 +
18 +The stakeholders (academia, industry, the public, government) interact with the system and the scenario and through that scenario the stakeholders can reflect on their values and why they feel a certain way about their values. 
19 +
20 +
15 15  )))
16 16  |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
17 -
23 +The stakeholders are waiting in the workshop room reviewing the context of public safety.
18 18  
19 19  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] are sitting in semicircle, waiting for the group activity to start;
20 20  
... ... @@ -23,7 +23,7 @@
23 23  [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] is ready to start the game, right in front of the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]].
24 24  )))
25 25  |(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
26 -
32 +Each stakeholder is aware of the values that they value in the domain of crowd control. They then can reflect on the values that they find important and that they can deliberate about with their fellow stakeholders.
27 27  
28 28  The game ended.
29 29  )))