Last modified by Michaël Grauwde on 2023/05/08 09:51

From version 2.1
edited by Michaël Grauwde
on 2023/05/05 22:14
Change comment: There is no comment for this version
To version 6.1
edited by Michaël Grauwde
on 2023/05/07 12:44
Change comment: There is no comment for this version

Summary

Details

Page properties
Title
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1 -UC01.2: Crowd Control Deliberation - Music Bingo Play
1 +UC01.2: Public Nuisance - Music Bingo Play
Content
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1 -|(% style="width:147px" %)**Objective**|(% style="width:752px" %)[[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]]
2 -|(% style="width:147px" %)**TDP**|(% style="width:752px" %)[[TDP: Human-Robot Group Game Management>>doc:Design Patterns.Team Design Patterns.TDP\: Human-Robot Group Game Management.WebHome]]
3 -|(% style="width:147px" %)**Actors**|(% style="width:752px" %)[[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]]
1 +|(% style="width:147px" %)**Objective**|(% style="width:752px" %)(((
2 +The objective of the conversational agent is to stimulate value reflection and deliberation between stakeholders in a public nuisance scenario.
3 +
4 +[[OB01: Entertain and stimulate PwD>>doc:2\. Specification.Objectives.OB01\: Entertain and stimulate PwD.WebHome]]
5 +)))
6 +|(% style="width:147px" %)**TDP**|(% style="width:752px" %)(((
7 +
8 +
9 +[[TDP: Human-Robot Group Game Management>>doc:Design Patterns.Team Design Patterns.TDP\: Human-Robot Group Game Management.WebHome]]
10 +)))
11 +|(% style="width:147px" %)**Actors**|(% style="width:752px" %)(((
12 +
13 +
14 +[[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]], [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]]
15 +
16 +The robot (conversational agent) helps the stakeholders reflect via the interaction with a scenario.
17 +
18 +The stakeholders (academia, industry, the public, government) interact with the system and the scenario and through that scenario the stakeholders can reflect on their values and why they feel a certain way about their values. 
19 +
20 +
21 +)))
4 4  |(% style="width:147px" %)**Pre-condition**|(% style="width:752px" %)(((
23 +The stakeholders are waiting in the workshop room reviewing the context of public safety.
24 +
5 5  [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]] are sitting in semicircle, waiting for the group activity to start;
6 6  
7 7  [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]] set up the game and handed out Bingo cards to [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]];
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8 8  
9 9  [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] is ready to start the game, right in front of the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]].
10 10  )))
11 -|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)The game ended.
31 +|(% style="width:147px" %)**Post-condition**|(% style="width:752px" %)(((
32 +
33 +
34 +
35 +The game ended.
36 +)))
12 12  |(% style="width:147px" %)**Action sequence**|(% style="width:752px" %)(((
13 13  1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] plays a 30-second clip of a song from the playlist provided by the [[Activity Coordinator>>doc:Main.sdf.Stakeholders.Activity Coordinator.WebHome]].
14 14  1. The [[Humanoid Robot>>doc:Main.c\. Technology.Humanoid Robot.WebHome]] initiates a conversation among the [[Person with Dementia>>doc:Main.sdf.Stakeholders.Person with Dementia.WebHome]], asking if they recognise the artist of the song last played and to share memories they may associate with the song.