Changes for page Team Design Patterns

Last modified by Rick Dekker on 2023/04/11 15:07

From version 8.1
edited by Mohamed Elsayed
on 2023/04/11 15:03
Change comment: There is no comment for this version
To version 9.1
edited by Mohamed Elsayed
on 2023/04/11 15:04
Change comment: There is no comment for this version

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10 10  
11 11  **Interaction Scenario**
12 12  
13 -Although each of the IDPs contained in this TDP is described in great detail in Interactive Design Patterns section, below is a short overview of it divided into Scene A and Scene B:
13 +Although each of the IDPs contained in this TDP is shortly described in Interactive Design Patterns section, below is a short overview of it divided into Scene A and Scene B:
14 14  
15 15  * A caregiver has to beforehand explain the capabilities of the Dogg0 to the PwD and the family members.
16 16  * In scene A the Dogg0 will go up to the PwD and ask for it to be pet. The PwD can then decide what to do. Will it interact with the Dogg0 by petting it or will it ignore the Dogg0. If the PwD pets the Dogg0 it will continue raising its head up and down until the PwD stops. If the PwD is not in need or doesn’t want any attention, the doggo will do a small dance and walk away.