Changes for page b. Design Scenario
Last modified by Rick Dekker on 2023/04/10 15:32
From version 4.1
edited by Rick Dekker
on 2023/04/10 15:32
on 2023/04/10 15:32
Change comment:
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To version 2.1
edited by Mees van der Lecq
on 2023/02/22 12:30
on 2023/02/22 12:30
Change comment:
There is no comment for this version
Summary
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... ... @@ -1,1 +1,1 @@ 1 -XWiki. RickDekker1 +XWiki.MeesVanderLecq - Content
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... ... @@ -1,5 +1,3 @@ 1 -**Bob **pla ces**Dogg0** in theroom. **Truus** noticesthat **Dogg0**looks familiar, it remindsher ofadog. **Dogg0** wakes up,looksaround and notices **Truus**, plays an "exited"sound andstartswagging its' tail.drives towards **Truus **and looks up toher.**Dogg0**,shows her expressionsthatstimulate herointeract with it: blinking,waggingits'tail and turning its'ears. **Truus **interprets theseexpressionsasasignthat**Dogg0** wantingto bepet,so shepets itonthehead. **Dogg0 **plays a warming sound,turnsits'LEDs to a warmorange color,closests eyes, slowlywagsits' taildmoves its'head down. **Truus**continues topet it. It remindserofher own dogs.1 +**Bob **plays some music on his speaker, he knows **Truus** loves 60's music. **Dogg0's **microphone picks up the sound and starts doing a little dance. **Truus **finds this funny and is stimulated to start dancing herself. This will lift the mood in the room, possibly stimulating other patients to show their moves. 2 2 3 -After **Truus **has stopped petting **Dogg0**, it re-enters the "asking for interaction"-state by looking back up, turning its' ears, changing its' LEDs to a bright purple, blinking and wagging its tail rapidly. With the suggestion of **Bob**, **Truus **claps, which initiates **Dogg0's **dance. **Dogg0's** LEDs turn a bright blue, **Dogg0 **makes a little bow, plays a high tone, blinks, starts wagging its' tail rapidly, turns around and moves forward. Then, it starts to rotate and move backwards, rotate and move forwards. It does that a few times while rotating its ears, Changing its' LEDs to different colors and blinking its eyes. All of these movements and expressions lift **Truus' **spirits and might even stimulate ** **her to dance together with **Dogg0**. She continues clapping and **Dogg0 **continues dancing, lifting her mood. 4 - 5 -At the end of the sequence, after **Truus **has stopped clapping, **Dogg0 **turns around, drives away and goes to sleep. It does this by stopping, moving its' head down, switching off its' LEDs, closing its' eyes and rotating its' ears back. **Truus **is tired from the interaction and falls asleep in her armchair. **Bob **might leave **Dogg0 **in the room to brighten **Truus' **day another time, or he might take it and introduce it again for a next interaction. 3 +After the music is over, **Dogg0** barks at **Truus** a few times, showing his excitement. **Bob **then suggests to take a walk with **Dogg0**. **Truus** grabs a collar, and goes for a little walk around the garden. With **Dogg0** following her patiently, she feels a little nostalgic for her lifetime being accompanied by dogs.