Last modified by Liza Wensink on 2023/04/09 12:14

From version 2.1
edited by Hugo van Dijk
on 2023/03/12 16:29
Change comment: There is no comment for this version
To version 1.1
edited by Hugo van Dijk
on 2023/03/09 12:21
Change comment: There is no comment for this version

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7 7  **Design rationale: **To do: find paper for motivation.
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9 -**Example:  **In our use case (i.e. "motivation"  as specified by group 4 of the SCE-course in 2023), Pepper explains using speech and images, the goal of the activity, which is to go for a short walk together with the PwD. The speech rate is slightly lower than average considering the age and cognitive abilities of the participants. Pepper uses explanations based on the ultimate goal (i.e. 'you will be healthier') or based on emotion (i.e. "it will make me happy") to explain the reason behind the activity. Pepper confirms if the PwD wants to join him outside, and if not, provides another different explanation. For detail on the parameter setting, see the Table below (WIP).
9 +**Example:  **In our use case (i.e. "motivation"  as specified by group 4 of the SCE-course in 2023), Pepper explains using speech and images, the goal of the activity, which is to go for a short walk together with the PwD. The speech rate is slightly lower than average considering the age and cognitive abilities of the participants. Pepper uses explanations based on the ultimate goal (i.e. 'you will be healthier') or based on emotion (i.e. "it will make me happy") to explain the reason behind the activity. Pepper confirms if the PwD wants to join him outside, and if not, provides another different explanation. For detail on the parameter setting, see the Table below.
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11 11  To do: read literature about appearance of HR
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