Changes for page UC1.3: After the Walk
Last modified by Maya Elasmar on 2023/04/07 14:45
From version 4.1
edited by Liza Wensink
on 2023/04/03 11:14
on 2023/04/03 11:14
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To version 3.1
edited by Liza Wensink
on 2023/03/13 17:30
on 2023/03/13 17:30
Change comment:
There is no comment for this version
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... ... @@ -1,17 +1,9 @@ 1 1 |(% style="width:131px" %)**Objective**|(% style="width:648px" %)Leaving the PwD satisfied with the walk and feeling positive about future walks. Give PwD a feeling of having accomplished something today. 2 2 |(% style="width:131px" %)**TDP**|(% style="width:648px" %)[[Solution Structure, Grounding etc. >>doc:Design Patterns.Team Design Patterns.TPD\: Group 4.WebHome]] 3 -|(% style="width:131px" %)**Actors**|(% style="width:648px" %)Humanoid Robot, PwD .4 -|(% style="width:131px" %)**Pre-Condition**|(% style="width:648px" %)PwD and Robot have completed a walk together .3 +|(% style="width:131px" %)**Actors**|(% style="width:648px" %)Humanoid Robot, PwD 4 +|(% style="width:131px" %)**Pre-Condition**|(% style="width:648px" %)PwD and Robot have completed a walk together 5 5 |(% style="width:131px" %)**Post-Condition**|(% style="width:648px" %)Robot leaves PwD after all communication connected to the walk is over. Log over residents recent activity is updated. 6 -|(% style="width:131px" %)**Action Sequence**|(% style="width:648px" %)((( 7 -~1. Humanoid robot brings the PwD back safely from the time spent in the garden. 8 - 9 -2. Humanoid robot asks PwD if they enjoyed the walk and/or thanks them for following along on the walk. 10 - 11 -3. Humanoid robot leaves PwD safely in their room and updates the logs regarding that participant 12 - 13 -4. Humanoid robot either charges or continues to the next resident in the care home. 14 -))) 6 +|(% style="width:131px" %)**Action Sequence**|(% style="width:648px" %) 15 15 |(% style="width:131px" %)**Interaction Flow**|(% style="width:648px" %) 16 16 17 17 |(% style="width:99px" %)**UC Step**|(% style="width:253px" %)**Functions/Requirements**|(% style="width:427px" %)**Effects/Claims**|(% style="width:427px" %)**Interaction Design Pattern**