Changes for page UC1.3: After the Walk

Last modified by Maya Elasmar on 2023/04/07 14:45

From version 3.1
edited by Liza Wensink
on 2023/03/13 17:30
Change comment: There is no comment for this version
To version 5.1
edited by Liza Wensink
on 2023/04/03 11:22
Change comment: There is no comment for this version

Summary

Details

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Content
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1 1  |(% style="width:131px" %)**Objective**|(% style="width:648px" %)Leaving the PwD satisfied with the walk and feeling positive about future walks. Give PwD a feeling of having accomplished something today.
2 2  |(% style="width:131px" %)**TDP**|(% style="width:648px" %)[[Solution Structure, Grounding etc. >>doc:Design Patterns.Team Design Patterns.TPD\: Group 4.WebHome]]
3 -|(% style="width:131px" %)**Actors**|(% style="width:648px" %)Humanoid Robot, PwD
4 -|(% style="width:131px" %)**Pre-Condition**|(% style="width:648px" %)PwD and Robot have completed a walk together
3 +|(% style="width:131px" %)**Actors**|(% style="width:648px" %)Humanoid Robot, PwD.
4 +|(% style="width:131px" %)**Pre-Condition**|(% style="width:648px" %)PwD and Robot have completed a walk together.
5 5  |(% style="width:131px" %)**Post-Condition**|(% style="width:648px" %)Robot leaves PwD after all communication connected to the walk is over. Log over residents recent activity is updated.
6 -|(% style="width:131px" %)**Action Sequence**|(% style="width:648px" %)
6 +|(% style="width:131px" %)**Action Sequence**|(% style="width:648px" %)(((
7 +~1. Humanoid robot brings the PwD back safely from the time spent in the garden.
8 +
9 +2. Humanoid robot asks PwD if they enjoyed the walk and/or thanks them for following along on the walk.
10 +
11 +3. Humanoid robot leaves PwD safely in their room and updates the logs regarding that participant
12 +
13 +4. Humanoid robot either charges or continues to the next resident in the care home.
14 +)))
7 7  |(% style="width:131px" %)**Interaction Flow**|(% style="width:648px" %)
8 8  
9 9  |(% style="width:99px" %)**UC Step**|(% style="width:253px" %)**Functions/Requirements**|(% style="width:427px" %)**Effects/Claims**|(% style="width:427px" %)**Interaction Design Pattern**
10 -|(% style="width:99px" %)**1**|(% style="width:253px" %) |(% style="width:427px" %) |(% style="width:427px" %)
11 -|(% style="width:99px" %) |(% style="width:253px" %) |(% style="width:427px" %) |(% style="width:427px" %)
18 +|(% style="width:99px" %)**1**|(% style="width:253px" %)Making sure PwD arrives back in residence|(% style="width:427px" %)(((
19 ++ PwD safely makes it back from the time spent in the garden
12 12  
21 ++ PwD feels cared for by the robot and feels safe
22 +
23 +- PwD might feel tired after walking
24 +
13 13  
26 +)))|(% style="width:427px" %)
27 +|(% style="width:99px" %)**2**|(% style="width:253px" %)Asking PwD if they enjoyed the walk/thanking them for coming along|(% style="width:427px" %)(((
28 ++ Leaving the PwD on a positive note
29 +)))|(% style="width:427px" %)
30 +
31 +