Wiki source code of UC1.1: Before the walk

Version 8.1 by Demi Breen on 2023/04/07 12:15

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Maya Elasmar 5.1 1 |(% style="width:191px" %)**Objective**|(% style="width:295px" %) |(% style="width:274px" %) |(% style="width:197px" %)
2 |(% style="width:191px" %)**TDP**|(% style="width:295px" %)[[Take a walk>>doc:Design Patterns.Team Design Patterns.TPD\: Group 4.WebHome]]|(% style="width:274px" %) |(% style="width:197px" %)
3 |(% style="width:191px" %)**Actors**|(% style="width:295px" %)Caregivers, Residents|(% style="width:274px" %) |(% style="width:197px" %)
Demi Breen 7.1 4 |(% style="width:191px" %)**Pre-condition**|(% style="width:295px" %)Check the amount of activity of the PwD|(% style="width:274px" %) |(% style="width:197px" %)
5 |(% style="width:191px" %)**Post-condition**|(% style="width:295px" %)The PwD is ready for the walk or declined the walk|(% style="width:274px" %) |(% style="width:197px" %)
Maya Elasmar 5.1 6 |(% style="width:191px" %)**Action Sequence**|(% style="width:295px" %)(((
Maya Elasmar 4.1 7 Preparation
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9 ~1. Check the activity of all the residents
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11 2. Prepare the motivation
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Demi Breen 7.1 13 3. Prepare route to the garden
Maya Elasmar 4.1 14
15 4. Collect information about their health to assure their safety
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Demi Breen 7.1 17 Action sequences:
Maya Elasmar 4.1 18
Demi Breen 8.1 19 AS 1.1 Pepper makes small talk with the resident, introducing himself.
Maya Elasmar 4.1 20
Demi Breen 8.1 21 AS 1.2 Pepper explains to the resident why they should take a walk and tries to motivate the PwD with either emotion-based motivation or goal-based motivation.
Maya Elasmar 4.1 22
Demi Breen 8.1 23 AS 1.3 Pepper then generates the route to the garden
Maya Elasmar 4.1 24
Demi Breen 8.1 25 AS 1.4 Start GPS to monitor the route.
Maya Elasmar 5.1 26 )))|(% style="width:274px" %) |(% style="width:197px" %)
Maya Elasmar 6.1 27 |(% style="width:191px" %)**UC Step **|(% style="width:295px" %)**Requirements                                                      **|(% style="width:274px" %)**Claims                                                         **|(% style="width:197px" %)**IDP**
Demi Breen 8.1 28 |(% style="width:191px" %)UC 1.1.1|(% style="width:295px" %)(((
29 * Pepper is able to talk understandably
30 * Pepper is able to listen to the PwD
31 * Pepper is able to make conversation
32 )))|(% style="width:274px" %) |(% style="width:197px" %)
Demi Breen 7.1 33 |(% style="width:191px" %)UC 1.1.2|(% style="width:295px" %)(((
Maya Elasmar 6.1 34 -informal talk                              
Liza Wensink 2.1 35
Maya Elasmar 6.1 36 -make the talk personal
Maya Elasmar 5.1 37
Maya Elasmar 6.1 38 - Good, understandable voice                                                      
Maya Elasmar 5.1 39 )))|(% style="width:274px" %)(((
40 -Residents will not feel forced to walk
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Liza Wensink 2.1 42
Maya Elasmar 5.1 43 )))|(% style="width:197px" %) [[IDP: motivate the residents>>doc:Design Patterns.Interaction Design Patterns.IDP\: group 4 \: motivate PwD for activity.WebHome]]
Demi Breen 7.1 44 |(% style="width:191px" %)UC 1.1.3|(% style="width:295px" %)- In the neighborhood of the care center|(% style="width:274px" %)(((
Maya Elasmar 5.1 45 - free choice
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47 - safe for the residents
48 )))|(% style="width:197px" %)
Demi Breen 7.1 49 |(% style="width:191px" %)UC 1.1.4|(% style="width:295px" %) |(% style="width:274px" %) |(% style="width:197px" %)
Maya Elasmar 5.1 50
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