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SCE 2023 03
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Last modified by
Ruud de Jong
on 2023/02/13 12:02
0\. Introduction
0\. Introduction.a\. Quickstart
0\. Introduction.a\. Quickstart.Step 1\: Use Case
0\. Introduction.a\. Quickstart.Step 2\: Functions
0\. Introduction.a\. Quickstart.Step 3\: Effects
0\. Introduction.a\. Quickstart.Step 4\: Claims
0\. Introduction.a\. Quickstart.Storyboard
0\. Introduction.Project Information
0\. Introduction.Project Information.<name>
0\. Introduction.Project Information.Self Reflection 2
0\. Introduction.Project Information.Self Reflection 3
0\. Introduction.Project Information.Self Reflection 4
0\. Introduction.Project Information.Tim - Self Reflection
2\. Specification
2\. Specification.a\. Storyboard
2\. Specification.b\. Design Scenario
2\. Specification.b\. Use Cases
2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo
2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.1\: Music Bingo Set-Up
2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.2\: Music Bingo Play
2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.3\: Music Bingo Clean-Up
2\. Specification.Claims
2\. Specification.Claims.Improved communication between patient and family members
2\. Specification.Claims.Retaining memory through reminiscence
2\. Specification.Claims.Title
2\. Specification.Objectives
2\. Specification.Objectives.OB01\: Entertain the PwD and encourage them to engage in daily activities
2\. Specification.Objectives.OB02\: Provide opportunities for interaction between the PwD and formalinformal caregivers
2\. Specification.Objectives.OB03\: Promote memory retention for the PwD
2\. Specification.Objectives.OB04\: Preserve the narrative identity of the PwD
2\. Specification.Requirements
2\. Specification.Requirements.RQ01\: Prepare for the interactive storytelling session
2\. Specification.Requirements.RQ01\: Prepare for the interactive storytelling session.RQ01\.1\: Support templates for stories that can be filled with personalized details
2\. Specification.Requirements.RQ03\.0\: Reflect on game performance
2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.rq
2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ02\.3\: Play soothing background music
2\. Specification.Requirements.RQ03\.0\: Reflect on game performance.RQ03\.2\: Fill voids with fun facts
2\. Specification.Requirements.RQ03\: Feedback
2\. Specification.Requirements.RQ03\: Feedback.Pre-story mood log
2\. Specification.Requirements.RQ03\: Feedback.RQ03\.2\: Post-story mood log
2\. Specification.Requirements.RQ03\: Feedback.RQ03\.3\: Story session feedback
3\. Evaluation
3\. Evaluation.a\. Prototype
3\. Evaluation.b\. Test
Design Patterns
Design Patterns.Interaction Design Patterns
Design Patterns.Interaction Design Patterns.IDP\: Fill out a story template
Design Patterns.Interaction Design Patterns.IDP\: Story Narration
Design Patterns.Team Design Patterns
Design Patterns.Team Design Patterns.InteractiveStorySession
doc.General SCE Vocabularly
doc.Team Design Pattern Vocabularly
Documentation
Documentation.SCE Glossary
Documentation.SCE Guide
Help
Help.Applications
Help.Applications.Contributors
Help.Applications.Movies
Help.Macros
Help.Macros.Box
Help.Macros.Chart
Help.Macros.Gallery
Help.Macros.Notifications
Help.Macros.ToC
Help.Macros.Tree
Help.Templates
Help.Videos
Main
Main.b\. Human Factors
Main.b\. Human Factors.Inclusive Design
Main.b\. Human Factors.Measuring Instruments
Main.b\. Human Factors.Music and Cognition
Main.b\. Human Factors.Robotic Partner
Main.c\. Technology
Main.c\. Technology.Humanoid Robot
Main.c\. Technology.Music Management
Main.sdf
Main.sdf.Environments
Main.sdf.Personas
Main.sdf.Problem Scenario
Main.sdf.Stakeholders
Main.sdf.Stakeholders.Direct Stakeholders
Main.sdf.Stakeholders.Direct Stakeholders.Family Member (Sam)
Main.sdf.Stakeholders.Direct Stakeholders.Nurse (Eleana)
Main.sdf.Stakeholders.Direct Stakeholders.Patient (Georgina)
Main.sdf.Stakeholders.Informal Caregivers
Main.sdf.Stakeholders.Informal Caregivers.Doctors
Main.sdf.Stakeholders.Informal Caregivers.Insurance Company
Menu.Menu
Menu.Menu.Interaction Design PatternsMain.Design Patterns
Ontologies
Ontologies.Affect
Ontologies.Elderly-Robot Interaction
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