Changes for page b. Test
Last modified by Manali Shah on 2023/04/11 18:38
From version 6.2
edited by Manali Shah
on 2023/04/01 01:16
on 2023/04/01 01:16
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To version 7.1
edited by Manali Shah
on 2023/04/01 01:21
on 2023/04/01 01:21
Change comment:
There is no comment for this version
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... ... @@ -26,11 +26,11 @@ 26 26 27 27 == 2.1 Participants == 28 28 29 - <N>TU Delft students participated in the study. There were<n1>male and<n2>female participants, with the average age of <>. Due to limited time, targeted users could not be included in the study, and all participants werefromthe course'Socio Cognitive Engineering'.29 +A total of 14 TU Delft students participated in the study. There were 9 male and 5 female participants. Due to limited time, targeted users (patients with Dementia) could not be included in the study, and all participants were students. 30 30 31 31 == 2.2 Experimental design == 32 32 33 -The within-subject experimental design was chosen, due to the limited number of participants. So each participant was made to talk to the robot twice. The group was divided into half: the first half interacted with the robot with non-interactive storytelling first (control scenario), and then spoke to the robot with interactive storytelling. For the second half of the group, this order was reversed. This was done to balance any bias of talking to one robot before the other. 33 +The within-subject experimental design was chosen, due to the limited number of participants. So each participant was made to talk to the robot twice. The group was divided into half: the first half interacted with the robot with non-interactive storytelling first (control scenario), and then spoke to the robot with interactive storytelling. For the second half of the group, this order was reversed. This was done to balance any carryover bias of talking to one robot before the other. 34 34 35 35 == 2.3 Tasks == 36 36 ... ... @@ -40,22 +40,18 @@ 40 40 41 41 The experiment measured the differences between the non interactive storytelling robot (control situation) versus the interactive storytelling robot (experimental situation). After each interaction, the participant filled a questionnaire about how their experience with questions which could be answered on a scale of 1 to 5. The following questions were asked: 42 42 43 - ~1.Was thepatientina bettermoodwhile eating?43 +1. Please rate the anthropomorphism of the agent on the following scale. - 1- Fake, 5- Natural 44 44 45 -2. Was thestoryinteresting andengaging?45 +2. Please rate the anthropomorphism of the agent on the following scale. - 1 - Machine Like, 5 - Human like 46 46 47 -3. Didthepatient enjoytheirmeal?47 +3. Please rate the anthropomorphism of the agent on the following scale. - 1 - Unconscious, 5 - conscious 48 48 49 -4. Did the patient completed their meal?49 +4. 50 50 51 -5. How much time did the patient take to complete their meal?51 +5. 52 52 53 -6. Was Pepper found to be annoying?53 +6. 54 54 55 -7. Was Pepper not human like? 56 - 57 -8. Was Pepper disturbing? 58 - 59 59 The answers to these questions for both questionnaires were recorded, and the p-value was calculated to find the significance of the differences (if any). 60 60 61 61 == 2.5 Procedure == ... ... @@ -78,7 +78,7 @@ 78 78 79 79 8. The experiment is now completed and they can leave. 80 80 81 -The non interactive stories and interactive stories were hard-coded for now. The interactive story wastherobotnarrating <S1>,while the interactive story waspersonalizedbased on a made-upscenario.This must bechangedaccordingto thepatient'sexperiences.77 +The non interactive stories and interactive stories were hard-coded for now. They were personalized based on a made-up scenario. This must be changed according to the patient's experiences. The same story was used for both situations, only difference being: the non interactive robot narrated the story without any scope for interaction between family members, whereas the interactive robot used the same story to promote engagement with the family. 82 82 83 83 == 2.6 Material == 84 84