Changes for page b. Test
Last modified by Manali Shah on 2023/04/11 18:38
From version 4.1
edited by Manali Shah
on 2023/03/16 18:23
on 2023/03/16 18:23
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To version 1.2
edited by Manali Shah
on 2023/03/14 12:15
on 2023/03/14 12:15
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... ... @@ -1,22 +1,18 @@ 1 1 = 1. Introduction = 2 2 3 - We aimtomeasurethe effectivenessofa robotwithinteractivestorytelling, which providespersonalizationandopportunitiesfor interaction andactivitieswiththe family members of thepatients. Thecontrol situationwasa storytellingrobot which narratesthestory without any interactionor personalization. Weaim to measure theclaimsmadeearlier:3 +<include a short summary of the claims to be tested, i.e., the effects of the functions in a specfic use case> 4 4 5 -~1. The mood of the patient improves after the interactive storytelling session. 6 6 7 -2. The patient eats their meals with more eagerness. 8 - 9 - 10 10 = 2. Method = 11 11 12 12 13 13 == 2.1 Participants == 14 14 15 - <N>TU Delft studentsparticipated in the study. There were <n1> male and <n2> female participants,withtheaverage ageof <>. Due tolimited time, targeted users could not be included in the study, and all participants were from the course 'Socio Cognitive Engineering'.11 +TU Delft students, 5-6 people? 16 16 17 17 == 2.2 Experimental design == 18 18 19 - The within-subjectxperimental design waschosen, duetothelimited numberof participants. So eachparticipant was made totalk to the robottwice. The group wasdividedinto half: thefirst half interacted with the robot with non-interactivestorytelling first (control scenario),and then spoke to the robot with interactivestorytelling.For the second half of the group, this orderwas reversed. This was donetobalance any biasoftalking to one robot before the other.15 +Interact with both robots - everyone interacts with both. 20 20 21 21 == 2.3 Tasks == 22 22 ... ... @@ -23,45 +23,13 @@ 23 23 24 24 == 2.4 Measures == 25 25 26 -The experiment measured the differences between the non interactive storytelling robot (control situation) versus the interactive storytelling robot (experimental situation). After each interaction, the participant filled a questionnaire about how their experience with questions which could be answered on a scale of 1 to 5, with one being strongly disagree and 5 being strongly agree. The following questions were asked: 27 27 28 -~1. 29 - 30 -2. 31 - 32 -The answers to these questions for both questionnaires were recorded, and the p-value was calculated to find the significance of the differences. 33 - 34 - 35 35 == 2.5 Procedure == 36 36 37 -For the experiment, the following steps were performed for each participant: 38 38 39 -~1. Welcome the participant, and explain their tasks. 40 - 41 -2. Make them sign the consent form, making them aware of the data being collected. 42 - 43 -3. Power the robot version on depending on which group of participants they are in. 44 - 45 -4. Make them interact with the first version of the robot. 46 - 47 -5. Once completed, give them a questionnaire to document and fill their experience. 48 - 49 -6. Power the second version of the robot they have to interact with. 50 - 51 -7. Once completed, give them the same questionnaire to fill in their experience. 52 - 53 -8. The experiment is now completed and they can leave. 54 - 55 -The non interactive stories and interactive stories were hard-coded for now. The non interactive story was the robot narrating <S1>, while the interactive story was personalized based on a made-up scenario. This must be changed according to the patient's experiences. 56 - 57 57 == 2.6 Material == 58 58 59 -The following materials were used during the experiments: 60 60 61 -~1. Laptops for consent forms, questionnaires and the code. 62 - 63 -2. The robot pepper. 64 - 65 65 = 3. Results = 66 66 67 67