Changes for page Improve communication between patient and family members
Last modified by Hrishita Chakrabarti on 2023/04/11 00:12
From version 4.1
edited by Hrishita Chakrabarti
on 2023/04/11 00:12
on 2023/04/11 00:12
Change comment:
There is no comment for this version
To version 1.1
edited by Hrishita Chakrabarti
on 2023/04/10 23:56
on 2023/04/10 23:56
Change comment:
There is no comment for this version
Summary
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Page properties (2 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 -Improve communication between patient and family members 1 +Improved communication between patient and family members - Content
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... ... @@ -1,22 +1,0 @@ 1 -|**Upside**|((( 2 -The family member can take advantage of the prompts provided by the robot to have conversations with the patient. 3 - 4 -Given the patient is already enjoying the story, the patient will be more likely to engage in conversation thereby also lessening the family member's hesitance to interact with the patient. 5 -))) 6 -|**Downside**|((( 7 -The family member themselves may be too engrossed in the story and not catch the prompts in time or may not know how to start a conversation on the basis of the prompt provided by the robot leading to further confusion 8 -))) 9 -|**Use Cases**|((( 10 -[[UC01.2: Interactive story session>>path:/xwiki/wiki/sce202303/view/2.%20Specification/b.%20Use%20Cases/UC01.0%3A%20Music%20Bingo/UC01.2%3A%20Music%20Bingo%20Play/]] 11 -))) 12 -|**Tests**|((( 13 -- Implicit feedback through usage patterns of patients 14 - 15 -The robot can take in the family member and the patient's facial expressions to ensure they are in a happy mood and if it senses long periods of silence, with the help of the formal caregiver it can resume the story narration or create another prompt 16 - 17 -If a particular prompt leads to extended silences several times, then the robot can learn to avoid using that prompt in future story sessions 18 - 19 -- Explicit feedback from family members 20 - 21 -The family member could rate how helpful they found the prompts to be at the end of the story session 22 -)))