Changes for page Improve communication between patient and family members
Last modified by Hrishita Chakrabarti on 2023/04/11 00:12
From version 1.1
edited by Hrishita Chakrabarti
on 2023/04/10 23:56
on 2023/04/10 23:56
Change comment:
There is no comment for this version
To version 3.1
edited by Hrishita Chakrabarti
on 2023/04/11 00:10
on 2023/04/11 00:10
Change comment:
There is no comment for this version
Summary
-
Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -1,0 +1,22 @@ 1 +|**Upside**|((( 2 +The family member can take advantage of the prompts provided by the robot to have conversations with the patient. 3 + 4 +Given the patient is already enjoying the story, the patient will be more likely to engage in conversation thereby also lessening the family member's hesitance to interact with the patient. 5 +))) 6 +|**Downside**|((( 7 +The family member themselves may be too engrossed in the story and not catch the prompts in time or may not know how to start a conversation on the basis of the prompt provided by the robot leading to further confusion 8 +))) 9 +|**Use Cases**|((( 10 +[[UC01.2: Interactive story session>>path:/xwiki/wiki/sce202303/view/2.%20Specification/b.%20Use%20Cases/UC01.0%3A%20Music%20Bingo/UC01.2%3A%20Music%20Bingo%20Play/]] 11 +))) 12 +|**Tests**|((( 13 +- Implicit feedback through usage patterns of patients 14 + 15 +The robot can take in the family member and the patient's facial expressions to ensure they are in a happy mood and if it senses long periods of silence, with the help of the formal caregiver it can resume the story narration or create another prompt 16 + 17 +If a particular prompt leads to extended silences several times, then the robot can learn to avoid using that prompt in future story sessions 18 + 19 +- Explicit feedback from family members 20 + 21 +The family member could rate how helpful they found the prompts to be at the end of the story session 22 +)))