Changes for page Simran - Self Reflection

Last modified by Simran Kaur on 2023/04/11 20:03

From version 6.1
edited by Simran Kaur
on 2023/04/10 23:51
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To version 7.1
edited by Simran Kaur
on 2023/04/11 11:25
Change comment: There is no comment for this version

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68 68  ==== Lecture: Design Patterns, Design Rationale ====
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70 +This week we learnt about Team Design Patterns and Interaction Design Patterns which provided important concepts and tools for designing the interactions between actors for our system.
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72 +We explored the design questions for our system that would help address a general, broader issue. We also focused on supporting our design decisions with scientific theory and argumentation to fortify our design rationale.
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74 +We worked on building the IDP by exploring how the different actors in our scenario could and should interact with each other. This shaped the TDP for our main use case of the interactive storytelling session. Through this process, I learnt the importance of pattern-based design in identifying recurrent/generalizable problems within a context and defining structured descriptions for the solution to it.
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70 70  ====
71 71  Lab session: Planning Evaluations ====
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79 +We also learnt about how evaluations should be planned for our prototype. The purpose of the evaluations is to fortify or refute our claims and hypothesis.
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75 75  === Week 6: Prototype Implementation and Initial Testing ===
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77 77  ==== Lecture: Ontologies ====