Changes for page Simran - Self Reflection
Last modified by Simran Kaur on 2023/04/11 20:03
From version 2.1
edited by Anagha Magadi Rajeev
on 2023/02/21 11:43
on 2023/02/21 11:43
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To version 3.1
edited by Simran Kaur
on 2023/04/10 22:39
on 2023/04/10 22:39
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... ... @@ -1,0 +1,66 @@ 1 +=== Week 1: Introduction to Socio-Cognitive Engineering === 2 + 3 +==== Lecture: Introduction ==== 4 + 5 +The lecture introduced us to the standards of human-centered design and the concepts of socio-cognitive engineering. 6 +The ReJAM and PAL projects were explained to us along with videos. These demonstrated how a robot can be used as a social actor for stimulating social, cognitive, affective and physical processes through building a human-robot partnership. These projects served as incredible inspiration for building robotic intervention for people with special needs, such as children with Type I diabetes or elderly residents of Pieter Van Foreest suffering from dementia. 7 + 8 +We were also introduced to dementia, and challenges faced by people with dementia as the domain for which we would build a hybrid intelligence system. 9 + 10 +==== 11 +Lab session: Storyboard, Quick Start ==== 12 + 13 +In the lab session, more details were given about the expectations from the project, and where to begin. 14 +We started with an activity session in which we identified use cases associated with the challenges faced by people with dementia. My teammates and I used charts, sticker, and markers to create a storyboard around daily life situations faced by Georgina, the persona of our person with dementia. We also came up with personas and values after identifying other stakeholders, such as the formal caregiver, Eleana and the son of Georgina, Sam. We identified sundown syndrome, loss of interest in mealtime, and lack of interactions with her son Sam as some of the issues faced by her. 15 +The storyboard activity played a big role in getting our creativity fired up and after narrowing down on the mealtime use case, we came up with the idea of employing interactive storytelling in order to help Georgina build back her interest in mealtime, along with providing interaction opportunities with the people around her. 16 +We put our thoughts and ideas into the Quick Start section in order to kickstart the design of the solution we wanted to build. 17 +We used rest of the week to conduct background research on robotic intervention for dementia patients as well as interactive storytelling as a tool to help with it. 18 + 19 +=== Week 2: === 20 + 21 +==== Lecture: Cognition, music, memory and dementia ==== 22 + 23 +==== 24 +Lab session: Foundation ==== 25 + 26 + 27 +=== Week 3: Specification and Prototyping === 28 + 29 +==== Lecture: ==== 30 + 31 +==== 32 +Lab session: Specification ==== 33 + 34 + 35 +=== Week 4: Group Presentation - Midterm === 36 + 37 +==== ==== 38 + 39 + 40 +=== Week 5: Evaluation === 41 + 42 +==== Lecture: ==== 43 + 44 +==== 45 +Lab session: ==== 46 + 47 + 48 +=== Week 6: Intersectionality, Inclusive Design, Universal Access === 49 + 50 +==== Lecture: ==== 51 + 52 +==== 53 +Lab session: ==== 54 + 55 + 56 +=== Week 7: Human-Agent/Robot Teamwork === 57 + 58 +==== Lecture: ==== 59 + 60 +==== 61 +Lab session: ==== 62 + 63 + 64 +=== Week 8: Group Presentation - Endterm === 65 + 66 +==== ====