Last modified by Hrishita Chakrabarti on 2023/04/10 17:38

From version 7.2
edited by Hrishita Chakrabarti
on 2023/04/10 16:50
Change comment: There is no comment for this version
To version 6.3
edited by Hrishita Chakrabarti
on 2023/04/09 18:53
Change comment: There is no comment for this version

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10 10  
11 11  Talked further in detail in next week's guest lecture.
12 12  
13 -==== ReJAM: ====
14 -
15 -Targeted for elderly residents of Pieter Van Foreest suffering from dementia
16 -
17 -The ReJAM project is designed to stimulate the patients socially, cognitively, affectively, and physically through music-related activities
18 -
19 -Some examples of activities:
20 -
21 -- Playing the patient's favourite music and asking them if it reminds them of something (reminiscence)
22 -
23 -- Asking the patient to follow the robot's movement to dance along with it (physical rehab)
24 -
25 -- Playing music bingo (memory practice)
26 -
27 -The robot would also act as a social actor and be a companion to the elderly patients by chatting with them, singing songs together, playing games, etc
28 -
29 29  ==== Learning with Charlie: ====
30 30  
31 31  Targeted for children suffering from Type 1 diabetes and their parents and caregivers.
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36 36  
37 37  ==== Lab Activity: ====
38 38  
39 -Formed teams and discussed a possible use case for developing a system of robot intervention for aiding a Person with Dementia (PwD). We learnt about the different robots available for the project - Nao, Pepper, and Miro.
23 +Formed teams and discussed a possible use case for developing a system of robot intervention for aiding a Person with Dementia (PwD).
40 40  
41 -My team and I decided to focus on mealtime, especially during dinner when a PwD at the moderate stage of dementia suffers from confusion, anxiety and irritability due to Sundown Syndrome. We created three personas to develop our use-case scenario - Georgina (the PwD), Eleana (formal caretaker), and Sam (family member). After discussions within the team, we decided that the Pepper robot would be the best suited for our use case as it can narrate stories and display pictures on the screen attached to its torso. While both Nao and Pepper are humanoid robots capable of holding conversations, we decided to stick with Pepper as our use case did not require too much movement by the robot, and the height of the Pepper robot was also better suited for this use case such that it could stand in front or around the PwD while narrating the story.
25 +My team and I decided to focus on mealtime, especially during dinner when a PwD at the moderate stage of dementia suffers from confusion, anxiety and irritability due to Sundown Syndrome. We created three personas to develop our use-case scenario - Georgina (the PwD), Eleana (formal caretaker), and Sam (family member). We received positive feedback for our chosen problem scenario so we decided to conduct further research into existing literature about the use case for better understanding and consequent system design.
42 42  
43 -We received positive feedback for our chosen problem scenario so we decided to conduct further research into existing literature about the use case for better understanding and consequent system design.
44 -
45 45  == Week 2: Dementia, Memory and Music as an Intervention ==
46 46  
47 47  ==== Cognitive change is natural: ====