Changes for page d. Use Cases
Last modified by Varun Singh on 2023/04/05 19:53
From version 10.1
edited by Varun Singh
on 2023/04/05 19:50
on 2023/04/05 19:50
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To version 11.1
edited by Varun Singh
on 2023/04/05 19:51
on 2023/04/05 19:51
Change comment:
There is no comment for this version
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... ... @@ -28,18 +28,14 @@ 28 28 ))) 29 29 30 30 |(% style="width:135px" %)**UC Step**|(% style="width:245px" %)**Requirements**|(% style="width:238px" %)**Claims**|(% style="width:201px" %)**IDP** 31 -|(% style="width:135px" %)1|(% style="width:245px" %)-|(% style="width:238px" %)-|(% style="width:201px" %)- 32 -|(% style="width:135px" %)2|(% style="width:245px" %)-|(% style="width:238px" %)-|(% style="width:201px" %)((( 33 -- 34 -))) 35 -|(% style="width:135px" %)3|(% style="width:245px" %)The robot can talk or show text on a tablet|(% style="width:238px" %)The robot can grab the attention of the PwD|(% style="width:201px" %)[[Guide and suggest the PwD>>doc:Design Patterns.Interaction Design Patterns.IDP\: Guide and suggest the PwD.WebHome]] 36 -|(% style="width:135px" %)4|(% style="width:245px" %)The robot knows a set of predefined questions to ask a PwD when a painting session is about to start.|(% style="width:238px" %)Breaking a complex task, like painting, into smaller subtasks helps the PwD achieve his goal. |(% style="width:201px" %)((( 31 +|(% style="width:135px" %)1|(% style="width:245px" %)The robot can talk or show text on a tablet|(% style="width:238px" %)The robot can grab the attention of the PwD|(% style="width:201px" %)[[Guide and suggest the PwD>>doc:Design Patterns.Interaction Design Patterns.IDP\: Guide and suggest the PwD.WebHome]] 32 +|(% style="width:135px" %)2|(% style="width:245px" %)The robot knows a set of predefined questions to ask a PwD when a painting session is about to start.|(% style="width:238px" %)Breaking a complex task, like painting, into smaller subtasks helps the PwD achieve his goal. |(% style="width:201px" %)((( 37 37 [[Guide and suggest the PwD>>doc:Design Patterns.Interaction Design Patterns.IDP\: Guide and suggest the PwD.WebHome]] 38 38 39 39 40 40 ))) 41 -|(% style="width:135px" %) 5|(% style="width:245px" %)The robot can provide words of encouragement at appropriate intervals|(% style="width:238px" %)Providing such encouragement will motivate the PwD to continue painting and lower the chances of them giving up.|(% style="width:201px" %)[[Motivate the PwD>>doc:Design Patterns.Interaction Design Patterns.IDP\: Explain a Group Activity.WebHome]]42 -|(% style="width:135px" %) 6|(% style="width:245px" %)The robot can play relaxing music|(% style="width:238px" %)Calm music helps the PwD relax while painting.|(% style="width:201px" %)37 +|(% style="width:135px" %)3|(% style="width:245px" %)The robot can provide words of encouragement at appropriate intervals|(% style="width:238px" %)Providing such encouragement will motivate the PwD to continue painting and lower the chances of them giving up.|(% style="width:201px" %)[[Motivate the PwD>>doc:Design Patterns.Interaction Design Patterns.IDP\: Explain a Group Activity.WebHome]] 38 +|(% style="width:135px" %)4|(% style="width:245px" %)The robot can play relaxing music|(% style="width:238px" %)Calm music helps the PwD relax while painting.|(% style="width:201px" %) 43 43 44 44 === **Use case 2: Remind the PwD to engage in painting** === 45 45