Wiki source code of Memory support
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author | version | line-number | content |
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1 | == Short description == | ||
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3 | The ontology serves several purposes: | ||
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5 | * model and organize the various concepts and relations related to memory support interventions | ||
6 | * represent different types of interventions and factors that affect the effectiveness of these interventions | ||
7 | * facilitate the sharing and integration of knowledge for memory support | ||
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9 | == Related work == | ||
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11 | Van der Roest, H. G., Wenborn, J., Pastink, C., Dröes, R. M., & Orrell, M. (2017). Assistive technology for memory support in dementia. //Cochrane database of systematic reviews//, (6). | ||
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13 | Bourgeois, M. S. (2014). //Memory and communication aids for people with dementia//. Health Professions Press. | ||
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15 | Alm, N., Dye, R., Gowans, G., Campbell, J., Astell, A., & Ellis, M. (2007). A communication support system for older people with dementia. //Computer//, //40//(5), 35-41. | ||
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17 | == Ontology design == | ||
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19 | [[image:Screenshot 2023-04-11 at 20.10.21.png||height="262" width="503"]] | ||
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21 | === Ontology development === | ||
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23 | The design goal of the ontology was to support the system in achieving several goals: | ||
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25 | 1. The system needs to be able to assist people with dementia in their daily activities. | ||
26 | 1. The system has to be able to care about PwD's mental state and well-being. | ||
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28 | === Ontology structure === | ||
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30 | Memory - | ||
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32 | Agent - | ||
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36 | **Emotional state** - An emotional state is the result of the continuous influence that mood and emotion have on each other, observed at a certain point in time in a single individual (agent). | ||
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38 | **Response** - The output that specifies what action that is to be taken, based on the emotional state of the agent. | ||
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40 | **Agent** - An actor that can be animate or inanimate, as long as it can have an emotional state. | ||
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42 | **Mood** - Low intensity, diffuse, and relatively enduring active state without a salient antecedent cause. |