Changes for page Memory support
Last modified by Demi Tao on 2023/04/11 20:24
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... ... @@ -2,25 +2,19 @@ 2 2 3 3 The ontology serves several purposes: 4 4 5 -* model and organize thevariousconceptsandrelationsrelatedtomemory supportinterventions6 -* represent different types of interventionsandfactorshataffecttheeffectivenessof these interventions7 -* facilitate thesharingand integration ofknowledgeformemory support5 +* represent the emotional state of the human actor and formulate an appropriate response when questioned. 6 +* communicate the human's emotions, using common/understandable labels for emotional states. 7 +* be able to infer the valence and intensity of the human's emotion. 8 8 9 + 9 9 == Related work == 10 10 11 -Van der Roest, H. G., Wenborn, J., Pastink, C., Dröes, R. M., & Orrell, M. (2017). Assistive technology for memory support in dementia. //Cochrane database of systematic reviews//, (6). 12 12 13 -Bourgeois, M. S. (2014). //Memory and communication aids for people with dementia//. Health Professions Press. 14 - 15 -Alm, N., Dye, R., Gowans, G., Campbell, J., Astell, A., & Ellis, M. (2007). A communication support system for older people with dementia. //Computer//, //40//(5), 35-41. 16 - 17 17 == Ontology design == 18 18 19 -[[image:Screenshot 2023-04-11 at 20.10.21.png||height="262" width="503"]] 20 - 21 21 === Ontology development === 22 22 23 -The design goal of the ontology was tosupport the system in achieving several goals:17 +The design goal of the ontology was in supporting the system in achieving several goals: 24 24 25 25 1. The system needs to be able to assist people with dementia in their daily activities. 26 26 1. The system has to be able to care about PwD's mental state and well-being. ... ... @@ -27,12 +27,7 @@ 27 27 28 28 === Ontology structure === 29 29 30 -Memory - 31 31 32 -Agent - 33 - 34 - 35 - 36 36 **Emotional state** - An emotional state is the result of the continuous influence that mood and emotion have on each other, observed at a certain point in time in a single individual (agent). 37 37 38 38 **Response** - The output that specifies what action that is to be taken, based on the emotional state of the agent. ... ... @@ -40,3 +40,8 @@ 40 40 **Agent** - An actor that can be animate or inanimate, as long as it can have an emotional state. 41 41 42 42 **Mood** - Low intensity, diffuse, and relatively enduring active state without a salient antecedent cause. 32 + 33 +== Evaluation and results == 34 + 35 + 36 +=== References ===
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