Changes for page Memory Game

Last modified by Karthik Prakash on 2023/04/09 07:12

From version 7.1
edited by Karthik Prakash
on 2023/04/09 07:12
Change comment: There is no comment for this version
To version 8.1
edited by Karthik Prakash
on 2023/04/09 07:12
Change comment: There is no comment for this version

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13 13  Groenewoud et al. showed that there is a potential for people with dementia to play casual games on a tablet as a pleasant and meaningful recreational activity. Their study revealed positive experiences such as a sense of achievement, sense of connection and belonging, feeling intellectually stimulated and improved self esteem. Negative experiences included low failure, annoyance and a sense of insecurity. It is important to note that games do not account for all the possible physical and cognitive impairments that people with dementia might have and that it is essential to know these limitations before creating such games.
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15 -Groenewoud, H., de Lange, J., Schikhof, Y., Astell, A., Joddrell, P. and Goumans, M. (2017) People with dementia playing casual games on a tablet. Gerontechnology, 16 (1). pp. 37-47. ISSN 1569-111X Available at https:~/~/centaur.reading.ac.uk/75404/
15 +//Groenewoud, H., de Lange, J., Schikhof, Y., Astell, A., Joddrell, P. and Goumans, M. (2017) People with dementia playing casual games on a tablet. Gerontechnology, 16 (1). pp. 37-47. ISSN 1569-111X Available at https:~/~/centaur.reading.ac.uk/75404///