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author | version | line-number | content |
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1 | = 1. Introduction = | ||
2 | |||
3 | <include a short summary of the claims to be tested, i.e., the effects of the functions in a specfic use case> | ||
4 | |||
5 | |||
6 | = 2. Method = | ||
7 | |||
8 | The prototypes are evaluated in a simulated manner, with participants pretending to be PwDs and conducting in-person experiments. | ||
9 | |||
10 | == 2.1 Participants == | ||
11 | |||
12 | All students in CS4235 Socio-Cognitive Engineering (2022-2023) in TU Delft are invited to test the robot. In the end, X students are presented. | ||
13 | |||
14 | == 2.2 Experimental design == | ||
15 | |||
16 | |||
17 | == 2.3 Tasks == | ||
18 | |||
19 | In the user test, the following tasks were asked of the participants: | ||
20 | |||
21 | ==== Reminders for activities ==== | ||
22 | |||
23 | * ((( | ||
24 | Add a reminder that a relative will pay a visit tomorrow with the format as "sb. will come at 10 am on Friday". Set the reminder to remind you 10 min before that. | ||
25 | ))) | ||
26 | * ((( | ||
27 | Add a reminder USING A VOICE COMMAND that today at 2 pm will have a general health checkup. | ||
28 | ))) | ||
29 | * ((( | ||
30 | Check the reminders you have added for today and tomorrow. | ||
31 | ))) | ||
32 | |||
33 | ==== Personal profile ==== | ||
34 | |||
35 | * ((( | ||
36 | Add relatives as a contact in the "profile" section. | ||
37 | ))) | ||
38 | |||
39 | ==== Memory games ==== | ||
40 | |||
41 | * ((( | ||
42 | Go to the Games section and check what is included there. | ||
43 | ))) | ||
44 | |||
45 | ==== Medicine reminders ==== | ||
46 | |||
47 | (for professional caregivers, write it just in case) | ||
48 | |||
49 | * ((( | ||
50 | In the section “My Health”, add a medicine reminder to take the medicine **Donepezil**, 1 time per day at 9 PM before going to bed. | ||
51 | ))) | ||
52 | * ((( | ||
53 | Check medicines that have been added. | ||
54 | ))) | ||
55 | * ((( | ||
56 | Delete medicines that have been added. | ||
57 | ))) | ||
58 | |||
59 | ==== About dementia ==== | ||
60 | |||
61 | * ((( | ||
62 | Go to the About dementia section and check the information provided. | ||
63 | ))) | ||
64 | * ((( | ||
65 | Click on the different chapters and have a look at them. | ||
66 | ))) | ||
67 | |||
68 | ==== General tasks ==== | ||
69 | |||
70 | * ((( | ||
71 | Turn on the robot. | ||
72 | ))) | ||
73 | |||
74 | == 2.4 Measures == | ||
75 | |||
76 | Quantitative measures are used in a user evaluation. If a respondent had a minimum total score of 60% or more, he or she was considered to be satisfied with the application. | ||
77 | |||
78 | == 2.5 Procedure == | ||
79 | |||
80 | |||
81 | The procedure was conducted as follows: | ||
82 | |||
83 | 1. Welcome participants and give an introduction. | ||
84 | 1. Get them to sign a consent form. | ||
85 | 1. Prepare them to pretend to be a person with dementia. * | ||
86 | 1. Have interaction with the robot and complete the tasks. | ||
87 | 1. Complete a questionnaire. | ||
88 | 1. Have a short interview with selected participants. (if possible, 2 participants) | ||
89 | |||
90 | //* Several fingers taped together (to simulate PwD's inability to control movements flexibly);// | ||
91 | |||
92 | // Wearing very dirty glasses (simulates blurred vision and degraded perception);// | ||
93 | |||
94 | // Wearing headphones that broadcast murmurs (simulating hearing degradation and the noisy environment).// | ||
95 | |||
96 | == 2.6 Material == | ||
97 | |||
98 | |||
99 | = 3. Results = | ||
100 | |||
101 | |||
102 | = 4. Discussion = | ||
103 | |||
104 | |||
105 | = 5. Conclusions = |