Changes for page UC01.0: Reminder
Last modified by Demi Tao on 2023/03/18 11:18
From version 2.1
edited by Arber Demi
on 2023/03/17 20:26
on 2023/03/17 20:26
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To version 3.1
edited by Arber Demi
on 2023/03/17 20:35
on 2023/03/17 20:35
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... ... @@ -5,3 +5,9 @@ 5 5 [[image:Diagrams for SCE - Usage.jpg]] 6 6 7 7 [[image:Diagrams for SCE - End.jpg]] 8 + 9 +The //Use Case// "Reminder" is an instantiation of the Team Design Pattern: (insert TPD here when done). The flowchart above shows the general structure of the use case, i.e., the actions of the [[Humanoid Robot>>url:https://xwiki.ewi.tudelft.nl/xwiki/wiki/rejamexample/view/2.%20Specification/b.%20Use%20Cases/UC01.0%3A%20Music%20Bingo/Humanoid-Robot_126287881.html]] and its interaction with the other stakeholders during the usage. For practical reasons, the use case specifications are divided into three parts ("//Sub Use Cases"): S//et-up (preparation, and start up), usage (interaction and reminding), and clean-up (saying goodbye, shutdown): 10 + 11 +* [[UC01.1: Reminder Setup>>2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.1\: Music Bingo Set-Up.WebHome]] 12 +* [[UC01.2: Reminder Play>>2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.2\: Music Bingo Play.WebHome]] 13 +* [[UC01.3: Reminder End>>2\. Specification.b\. Use Cases.UC01\.0\: Music Bingo.UC01\.3\: Music Bingo Clean-Up.WebHome]]