Changes for page d. Use Cases
Last modified by Demi Tao on 2023/04/11 20:48
From version 6.1
edited by Zenan Guan
on 2023/03/13 14:15
on 2023/03/13 14:15
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... ... @@ -20,8 +20,8 @@ 20 20 21 21 obligations: PwD must follow the instruction of the robots, adhere to the rule of the cognitive game. 22 22 ))) 23 -|(% style="width:166px" %)**Pre-condition**|(% style="width:653px" %) Peoplewithdementiawaitting to enter the room where they can play the game on the robot.24 -|(% style="width:166px" %)**Post-condition**|(% style="width:653px" %) 23 +|(% style="width:166px" %)**Pre-condition**|(% style="width:653px" %)a group of PwD waitting to enter the room where they can play the game on the robot. 24 +|(% style="width:166px" %)**Post-condition**|(% style="width:653px" %)Everyone who participate in the game will receive some small gifts. 25 25 |(% style="width:166px" %)**Action sequence**|(% style="width:653px" %)((( 26 26 27 27 )))
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... ... @@ -1,0 +1,1 @@ 1 +XWiki.DemiTao - Comment
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... ... @@ -1,0 +1,8 @@ 1 +The use cases, as I understand it, describe context in which the robot can be used. So maybe we can have 2 + 3 +- Help recognize relatives when they come to visit 4 + 5 +- Enter & review information in the situations without relatives 6 + 7 +- Play games to improve memory 8 + - Date
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... ... @@ -1,0 +1,1 @@ 1 +2023-03-13 16:24:19.900