Changes for page d. Use Cases

Last modified by Demi Tao on 2023/04/11 20:48

From version 6.1
edited by Zenan Guan
on 2023/03/13 14:15
Change comment: There is no comment for this version
To version 7.2
edited by Demi Tao
on 2023/03/13 16:24
Change comment: Added comment

Summary

Details

Page properties
Author
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1 -XWiki.Zenan_Guan
1 +XWiki.DemiTao
Content
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20 20  
21 21  obligations: PwD must follow the instruction of the robots, adhere to the rule of the cognitive game.
22 22  )))
23 -|(% style="width:166px" %)**Pre-condition**|(% style="width:653px" %)People with dementia waitting to enter the room where they can play the game on the robot.
24 -|(% style="width:166px" %)**Post-condition**|(% style="width:653px" %)
23 +|(% style="width:166px" %)**Pre-condition**|(% style="width:653px" %)a group of PwD waitting to enter the room where they can play the game on the robot.
24 +|(% style="width:166px" %)**Post-condition**|(% style="width:653px" %)Everyone who participate in the game will receive some small gifts.
25 25  |(% style="width:166px" %)**Action sequence**|(% style="width:653px" %)(((
26 26  
27 27  )))
XWiki.XWikiComments[0]
Author
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1 +XWiki.DemiTao
Comment
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1 +The use cases, as I understand it, describe context in which the robot can be used. So maybe we can have
2 +
3 +- Help recognize relatives when they come to visit
4 +
5 +- Enter & review information in the situations without relatives
6 +
7 +- Play games to improve memory
8 +
Date
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1 +2023-03-13 16:24:19.900