Changes for page d. Use Cases

Last modified by Demi Tao on 2023/04/11 20:48

From version 6.1
edited by Zenan Guan
on 2023/03/13 14:15
Change comment: There is no comment for this version
To version 4.1
edited by Zenan Guan
on 2023/03/13 10:33
Change comment: There is no comment for this version

Summary

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Content
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1 -|(% style="width:166px" %)**Objective**|(% style="width:653px" %)The objective of our robot is to improve the cogintive capability of elderly people with dementisa.
1 +|(% style="width:166px" %)**Objective**|(% style="width:653px" %)
2 2  |(% style="width:166px" %)**TDP**|(% style="width:653px" %)
3 -|(% style="width:166px" %)**Actors**|(% style="width:653px" %)(((
4 -The main roles are the Robot, the Person with Dementiac(PwD).
5 -
6 -For the robot,
7 -
8 -permissons: robot is allowed to generate game that are suitable for PwD.
9 -
10 -prohibitions: robot is not allowed to perform inappopriate mannner that could harm PwD.
11 -
12 -obligations: robot must adjust the game level based on the data gained from the game record so it can be more helpful for the objective.
13 -
14 -
15 -For the person with dementia,
16 -
17 -permissons: PwD have the permission to play the game with robots.
18 -
19 -prohibitions: PwD is not allowed to cause damage on the robots.
20 -
21 -obligations: PwD must follow the instruction of the robots, adhere to the rule of the cognitive game.
22 -)))
23 -|(% style="width:166px" %)**Pre-condition**|(% style="width:653px" %)People with dementia waitting to enter the room where they can play the game on the robot.
3 +|(% style="width:166px" %)**Actors**|(% style="width:653px" %)
4 +|(% style="width:166px" %)**Pre-condition**|(% style="width:653px" %)
24 24  |(% style="width:166px" %)**Post-condition**|(% style="width:653px" %)
25 25  |(% style="width:166px" %)**Action sequence**|(% style="width:653px" %)(((
26 26