Changes for page Test
Last modified by Clara Stiller on 2022/04/05 13:44
From version
11.4


edited by Simran Karnani
on 2022/03/26 14:00
on 2022/03/26 14:00
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To version
15.1


edited by Clara Stiller
on 2022/03/27 12:30
on 2022/03/27 12:30
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Upload new image "STay_inside.png", version 1.1
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... ... @@ -1,4 +1,4 @@ 1 -The best way to test our prototype would be a study with persons with dementia. Still, testing the robot in a real environment would be very time-consuming, because it is not predictable if and when pe rsonswith dementia start wandering. That is out of scoop for our project.1 +The best way to test our prototype would be a study with persons with dementia. Still, testing the robot in a real environment would be very time-consuming, because it is not predictable if and when people with dementia start wandering. That is out of scoop for our project. 2 2 However, we want to get a first impression of how realistic and convincing the provided dialogues and suggested activities are. In a small study with students, who play the role of having dementia, we are observing the interaction with the robot and want to find out how effective it is in preventing people from wandering. 3 3 4 4 ... ... @@ -14,23 +14,24 @@ 14 14 1. Can the robot respond appropriately to the participant's intention? (CL03) 15 15 1. How do the participants react to the music? (CL04) 16 16 1. Does the activity that the robot suggests prevent people from wandering/ leaving? (CL06) 17 +1. Can pepper identify and catch the attention of the PwD? 17 17 18 18 19 19 20 20 //Future research questions// 21 -1. Does the interaction with Pepper make PwD come back to reality? (CL0 7)22 -1. Does the interaction with Pepper make PwD feel he/she is losing freedom? (CL0 8)23 -1. Does preventing the participant from going out alone make them feel dependent? (CL0 9)22 +1. Does the interaction with Pepper make PwD come back to reality? (CL08) 23 +1. Does the interaction with Pepper make PwD feel he/she is losing freedom? (CL09) 24 +1. Does preventing the participant from going out alone make them feel dependent? (CL10) 24 24 25 25 26 26 = Method = 27 27 28 -A between-subject study with students who play the role of having dementia. Data will be collected b yobserving the participant's body language and the way that they're responding to Pepper.29 +A between-subject study with students who play the role of having dementia. Data will be collected with a questionnaire (before and after participation), observing the participant's body language and the way that they're responding to Pepper. 29 29 30 30 == Participants == 31 31 32 -18 students who play the role of having dementia. They will be divided into two groups. One group (11 participants) will be interacting with the intelligent (group 1) robot while the other group (7 student) will interact with the unintelligent robot (group 2). 33 -It is assumed that all participants are living at the same care cent re.33 +18 students who play the role of having dementia. They will be divided into two groups. One group (11 participants) will be interacting with the intelligent (group 1) robot while the other group (7 students) will interact with the unintelligent robot (group 2). 34 +It is assumed that all participants are living at the same care center. 34 34 Before they start, they can choose how stubborn they want to be and where they want to go. 35 35 36 36 == Experimental design == ... ... @@ -79,16 +79,17 @@ 79 79 1. Starts with a short briefing on what we expect from the participant<br> 80 80 2. Let them fill out the informed consent form<br> 81 81 3. Tell them their level of stubbornness and reason to leave<br> 83 +4. Fill out question about current mood (in their role)<br> 82 82 4. Let the user interact with the robot<br> 83 -5. While user is interacting, we will be observing the conversation andtheparticipant's moods<br>85 +5. While user is interacting, we will be observing the conversation with the robot<br> 84 84 6. Let user fill out the questionnaire about their experience after the interaction 85 85 </td> 86 86 <td> 87 87 1. Starts with a short briefing on what we expect from the participant<br> 88 88 2. Let them fill out the informed consent form<br> 89 - 3.Tell themtheir levelofstubbornness<br>90 - 4. Let the user interact with the robot<br>91 - 5. Let user fill out the questionnaire about their experience after the interaction<br>91 +4. Fill out question about current mood (in their role)<br> 92 +5. Let the user interact with the robot<br> 93 +6. Let user fill out the questionnaire about their experience after the interaction<br> 92 92 </td> 93 93 </tr> 94 94 </table> ... ... @@ -109,7 +109,8 @@ 109 109 This can have two reasons: The part of the song we pick was too short to be recognized or not the most significant part of the song. For example, the beginning of "escape - the pina colada song" is not as well known as its chorus. Another reason could be, that the participant was distracted or confused by the robot and therefore couldn't carefully listen to the music. 110 110 Only 4 out of 11 people agreed, that the music fits the situation. One of our claims, to use music that fits the situation or place, is therefore not reached and the music didn't have the intended effect. Even though we carefully choose the music and discussed a lot about our choice, it was hard to find music that different people connect with a certain place or activity. An approach to improve this could be using an individual playlist for each participant. 111 111 112 - 114 +1. Condition 2 - less intelligent prototype: 115 +Non of the participants who interacted with the less intelligent robot were prevented from leaving. 113 113 **Feedback from Participants:** 114 114 115 115 **Observations:** ... ... @@ -132,6 +132,8 @@ 132 132 133 133 = Discussion = 134 134 138 +**Comparison between intelligent and less intelligent prototype** 135 135 136 136 141 + 137 137 = Conclusions =
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