Changes for page Test

Last modified by Clara Stiller on 2022/04/05 13:44

From version Icon 10.4 Icon
edited by Simran Karnani
on 2022/03/26 13:52
Change comment: There is no comment for this version
To version Icon 9.1 Icon
edited by Vishruty Mittal
on 2022/03/26 13:47
Change comment: There is no comment for this version

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Author
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1 -XWiki.SimranKarnani
1 +XWiki.Vishruty
Content
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7 7  **Goal**: How effective is music and dialogue in preventing people with dementia from wandering?
8 8  
9 9  **Research Questions (RQ):**
10 -
11 11  
12 -1. What percentage of people are prevented from going out unsupervised? (Quantitative) (CL01, CL05)
13 -2. How does the interaction change the participant's mood? (CL02)
14 -3. Can the robot respond appropriately to the participant's intention? (CL03)
15 -4. How do the participants react to the music? (CL04)
16 -5. Does the activity that the robot suggests prevent people from wandering/ leaving? (CL06)
11 +1. What percentage of people are prevented from going out unsupervised? (Quantitative) --- CL01,CL05
12 +2. How does the interaction change the participant's mood? --- CL02
13 +3. Can the robot respond appropriately to the participant's intention? ---CL03
14 +4. How do the participants react to the music? ---CL04
15 +5. Does the activity that the robot suggests prevent people from wandering/ leaving? ---CL06
16 +Future Research questions
17 +1. Does the interaction with Pepper make PwD come back to reality? ---CL07
18 +2. Does the interaction with Pepper make PwD feel he/she is losing freedom? ---CL08
19 +3. Does preventing the participant going out alone make them feel dependent? ---CL09
17 17  
18 -1. List item
19 -1. List item
20 20  
21 -
22 -
23 -//Future research questions//
24 -1. Does the interaction with Pepper make PwD come back to reality? (CL07)
25 -2. Does the interaction with Pepper make PwD feel he/she is losing freedom? (CL08)
26 -3. Does preventing the participant from going out alone make them feel dependent? (CL09)
27 -
28 -
29 29  = Method =
30 30  
31 31  A between-subject study with students who play the role of having dementia. Data will be collected by observing the participant's body language and the way that they're responding to Pepper.
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33 33  == Participants ==
34 34  
35 35  20 students who play the role of having dementia. They will be divided into two groups. One group will be interacting with the intelligent (group 1) robot while the other will interact with the unintelligent robot (group 2).
36 -It is assumed that all participants are living at the same care centre.
29 +It is assumed that all participants are living at the same care center.
37 37  Before they start, they can choose how stubborn they want to be and how progressed their stage of dementia is.
38 38  
39 39  == Experimental design ==
40 40  
41 41  The first question collects quantitative data, where the number of people who were stopped will be counted.
42 -The other RQs are exploratory research.
35 +The other RQ's are exploratory research.
43 43  
44 44  1. Observe the participant's mood and see how the conversation goes. Observe the level of aggression (tone, volume, pace)
45 -1. Observe whether the mood is improved and the decision has been changed.
38 +1. Observe whether the mood is improved and decision has been changed.
46 46  1. Observe how natural the conversation is. (conversation makes sense)
47 -1. Participants fill out questionnaires.
40 +1. Participants fill out questionnaire.
48 48  
49 49  == Tasks ==
50 50  
Icon XWiki.XWikiComments[1]
Author
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1 -XWiki.Vishruty
Comment
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1 -Modified Research Questions so that they align with claims
Date
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1 -2022-03-26 13:50:45.49