Changes for page Objectives
Last modified by Cesar van der Poel on 2022/04/02 00:54
From version
7.1


edited by Simran Karnani
on 2022/03/01 11:22
on 2022/03/01 11:22
Change comment:
There is no comment for this version
To version
8.1


edited by Simran Karnani
on 2022/03/01 11:26
on 2022/03/01 11:26
Change comment:
There is no comment for this version
Summary
Details
- Page properties
-
- Content
-
... ... @@ -4,7 +4,7 @@ 4 4 In many cases, we do not want the person with dementia to go out at all: it is likely that they go out for the wrong reasons, and the chance that they get lost is high. Because of this, in many cases, the first objective the robot tries to complete is to prevent the user from leaving the building. 5 5 6 6 == OB01.1: Object to reason for going out.== 7 -The user may want to go out because of a specific reason. If this is the case, the user can try to come up with an argument against that reason to try to convince the user to stay in. For example, if a user wants to go to work, the robot might argue that as it is weekend the office is closed. For a supermarket, on the other hand, the robot might say that either the groceries the user is looking for are already in the fridge, or someone else has already gone out to get the things they're looking for and will be back any minute. As this will likely remove the incentive the user has for going out, this might just be enough to have the user stay in.7 +The user may want to go out because of a specific reason. If this is the case, the robot can try to come up with an argument against that reason to try to convince the user to stay in. For example, if a user wants to go to work, the robot might argue that as it is weekend the office is closed. For a supermarket, on the other hand, the robot might say that either the groceries the user is looking for are already in the fridge, or someone else has already gone out to get the things they're looking for and will be back any minute. As this will likely remove the incentive the user has for going out, this might just be enough to have the user stay in. 8 8 9 9 == OB01.2: Bring user back to reality.== 10 10 If a user is really confused about where they are, they might need a reminder to tell them they should not go out and instead stay in. Such a reminder could, for example, be provided in the form of a song associated with the current location. The user will recognise the song and be reminded of where they are, making them realize there's no need to go out.