Changes for page Design Patterns
Last modified by Clara Stiller on 2022/04/05 15:31
From version 78.1
edited by Cesar van der Poel
on 2022/04/02 23:26
on 2022/04/02 23:26
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To version 80.1
edited by Clara Stiller
on 2022/04/05 15:08
on 2022/04/05 15:08
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... ... @@ -1,1 +1,1 @@ 1 -XWiki.C esarvanderpoe1 +XWiki.ClaraStiller - Content
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... ... @@ -2,32 +2,36 @@ 2 2 We thought of 2 different storyboards that we believe nicely show the intended use cases of the system. They show the different paths the system can take in interaction and illustrate what the system can be expected to do in similar situations. They are shown and described in detail below. 3 3 4 4 === Scene 1=== 5 +[[image:Foundation.Operational Demands.Personas@Storyboard_1.png||height="400" style="float:left"]] 6 + 7 + 8 +The first situation we considered is the case where a person with dementia is under the impression that they are in a different period in their life and will not be convinced otherwise by the system. In the first frame, we can see the person with dementia (Gretchen) tell the robot (Pepper) that she is on her way to a lecture - which Pepper knows is not the case, as she retired before being admitted to the care home. In the second frame, Pepper attempts to convince Gretchen to stay with an argument applicable to her perceived situation. It also suggests an alternative that can be performed inside the care home, in this case solving a puzzle. Pepper would also softly start playing calm music at this point to try to get Gretchen back to reality and make her realise by herself that she is retired. However, Gretchen responds negatively to these stimuli, stating that Pepper should leave her alone and let her go about her day. Pepper in turn responds to this by trying to calm Gretchen. It does so by playing calming music associated with an activity, and explicitly suggesting that Gretchen takes part in the activity, as displayed in frame 3. Gretchen still responds negatively to this and even becomes noticeably agitated. After this, in frame 4, Pepper recognises its intervention is not improving the situation, and it decides to ask the caretaker to help. The caretaker arrives in frame 5 and successfully takes Gretchen back to a different room. 9 + 10 + 11 + 12 + 13 +=== Scene 2=== 5 5 {{html}} 6 6 <table style="width: 100%"> 7 7 <tr> 8 8 <td style="width: 50%"> 9 -<img src="/xwiki/wiki/sce2022group05/download/Foundation/Operational%20Demands/Personas/WebHome/Storyboard_ 1.png?height=750&rev=1.1" />18 +<img src="/xwiki/wiki/sce2022group05/download/Foundation/Operational%20Demands/Personas/WebHome/Storyboard_2.png?height=350&rev=1.1" /> 10 10 </td> 11 11 <td> 12 -The firstsituationweconsidered is thecase whereaperson with dementia isunder thempression that theyare in a differentperiodintheir lifeandwill notbeconvinced otherwiseby thesystem. In the first frame,wecan seethe person with dementia (Gretchen)tellthe robot (Pepper) thatsheison herwaytoalecture-whichPepperknows is not the case, asshe retiredbeforebeingadmitted to thecarehome. In the second frame, Pepperattempts toconvinceGretchento stay with an argument applicabletoher perceived situation.It alsosuggests an alternativethat can be performedinsidethe care home,inthiscasesolvinga puzzle. Pepperwouldalso softlystartplayingcalmmusic atthispoint toryto get Gretchenback to reality andmakeherrealiseby herselfthatsheis retired. However, Gretchen respondsnegativelyto these stimuli,stating that Pepper shouldleaveheraloneandlethergo aboutherday. Pepperin turn respondstothisbytryingto calmGretchen. Itdoessoyplayingcalmingmusic associatedwith anactivity, andexplicitly suggestingthat Gretchen takespartintheactivity,asdisplayedinframe3. Gretchenstill responds negativelyto thisand even becomes noticeably agitated. After this,in frame4, Pepperrecognises itsinterventionisnotimprovingthesituation,and it decidestoaskthecaretakerto help. The caretakerarrivesin frame5 and successfullytakesGretchen back toa different room.21 +The second situation considered is the one where the person with dementia is aware of their current situation but confused in a different way. As can be seen in the first frame of the image, the person with dementia (Robert) walks up to the robot (Pepper) convinced that it is evening and he will shortly be picked up by his family. This is, however, not the case, as it is early in the afternoon. In the second frame, Pepper decides the easiest way to convince Robert is to bring him back to reality by telling him it is not evening yet. Robert appears to be convinced but still needs an additional push, which pepper provides in the third frame. It tells Robert that it is lunchtime, and accompanies this with auditory and visual signals Robert associates with lunch. As a result, Robert walks to the kitchen where a caretaker prepares lunch for him (not shown). 13 13 </td> 14 14 </tr> 15 15 </table> 16 16 {{/html}} 17 17 18 - === Scene 2===27 + 19 19 {{html}} 20 20 <table style="width: 100%"> 21 21 <tr> 22 22 <td style="width: 50%"> 23 -<img src="/xwiki/wiki/sce2022group05/download/Foundation/Operational%20Demands/Personas/WebHome/Storyboard_ 2.png?height=350&rev=1.1" />32 +<img src="/xwiki/wiki/sce2022group05/download/Foundation/Operational%20Demands/Personas/WebHome/Storyboard_1.png?height=750&rev=1.1" /> 24 24 </td> 25 25 <td> 26 -The second situation considered is the one where the person with dementia is aware of their current situation but confused in a different way. As can be seen in the first frame of the image, the person with dementia (Robert) walks up to the robot (Pepper) convinced that it is evening and he will shortly be picked up by his family. This is, however, not the case, as it is early in the afternoon. In the second frame, Pepper decides the easiest way to convince Robert is to bring him back to reality by telling him it is not evening yet. Robert appears to be convinced but still needs an additional push, which pepper provides in the third frame. It tells Robert that it is lunchtime, and accompanies this with auditory and visual signals Robert associates with lunch. As a result, Robert walks to the kitchen where a caretaker prepares lunch for him (not shown). 27 -</td> 28 -</tr> 29 -</table> 30 -{{/html}} 31 31 32 32 == TDP 33 33 |**Problem**|The caretaker of a person with dementia (PwD) might not always be around to prevent a user from going out wandering and to locate them and bring them back if they do. To still be able to provide safe environments for all PwDs, a humanoid robot will try to take care of such situations. This will relieve the caretakers from a number of these burdens. There might, however, be cases where the robot cannot do enough, and thus needs to alert a caretaker that can interfere.