Changes for page Design Patterns

Last modified by Clara Stiller on 2022/04/05 15:31

From version 74.4
edited by Simran Karnani
on 2022/04/02 22:44
Change comment: There is no comment for this version
To version 74.3
edited by Simran Karnani
on 2022/04/02 22:41
Change comment: There is no comment for this version

Summary

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Content
... ... @@ -49,7 +49,10 @@
49 49  |**Solution structure**|[[image:IDP2.png||height="400"]]
50 50  |**Solution description**| If the PwD still wants to go out and becomes agitated, after the robot provides some counterarguments, then the robot will play some specific agitation-relieving music to make the PwD calm down. If it works, then the PwD keeps stay inside, otherwise, the robot will call the caretaker.
51 51  |**Human RQ**|The PwD needs to be able to state their intent and listen to what the robot has to say.
52 -|**Robot RQ**| The robot should be able to play some specific agitation-relieving music (RQ006). It should also be able to respond to the PwD and understand what he/she is saying (RQ004). The robot should also be able to call the caretaker in the case that the person refuses to stay inside (RQ007).
52 +|**Robot RQ**|
53 +1. Play some specific agitation-relieving music
54 +1. Response to PwDs conversations.
55 +1. Call the caretaker
53 53  
54 54  
55 55  == IDP3