Changes for page Design Patterns
Last modified by Clara Stiller on 2022/04/05 15:31
From version 74.4
edited by Simran Karnani
on 2022/04/02 22:44
on 2022/04/02 22:44
Change comment:
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To version 74.3
edited by Simran Karnani
on 2022/04/02 22:41
on 2022/04/02 22:41
Change comment:
There is no comment for this version
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... ... @@ -49,7 +49,10 @@ 49 49 |**Solution structure**|[[image:IDP2.png||height="400"]] 50 50 |**Solution description**| If the PwD still wants to go out and becomes agitated, after the robot provides some counterarguments, then the robot will play some specific agitation-relieving music to make the PwD calm down. If it works, then the PwD keeps stay inside, otherwise, the robot will call the caretaker. 51 51 |**Human RQ**|The PwD needs to be able to state their intent and listen to what the robot has to say. 52 -|**Robot RQ**| The robot should be able to play some specific agitation-relieving music (RQ006). It should also be able to respond to the PwD and understand what he/she is saying (RQ004). The robot should also be able to call the caretaker in the case that the person refuses to stay inside (RQ007). 52 +|**Robot RQ**| 53 +1. Play some specific agitation-relieving music 54 +1. Response to PwDs conversations. 55 +1. Call the caretaker 53 53 54 54 55 55 == IDP3