Changes for page Design Patterns
Last modified by Clara Stiller on 2022/04/05 15:31
From version 74.3
edited by Simran Karnani
on 2022/04/02 22:41
on 2022/04/02 22:41
Change comment:
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To version 74.4
edited by Simran Karnani
on 2022/04/02 22:44
on 2022/04/02 22:44
Change comment:
There is no comment for this version
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... ... @@ -49,10 +49,7 @@ 49 49 |**Solution structure**|[[image:IDP2.png||height="400"]] 50 50 |**Solution description**| If the PwD still wants to go out and becomes agitated, after the robot provides some counterarguments, then the robot will play some specific agitation-relieving music to make the PwD calm down. If it works, then the PwD keeps stay inside, otherwise, the robot will call the caretaker. 51 51 |**Human RQ**|The PwD needs to be able to state their intent and listen to what the robot has to say. 52 -|**Robot RQ**| 53 -1. Play some specific agitation-relieving music 54 -1. Response to PwDs conversations. 55 -1. Call the caretaker 52 +|**Robot RQ**| The robot should be able to play some specific agitation-relieving music (RQ006). It should also be able to respond to the PwD and understand what he/she is saying (RQ004). The robot should also be able to call the caretaker in the case that the person refuses to stay inside (RQ007). 56 56 57 57 58 58 == IDP3