Changes for page Design Patterns
Last modified by Clara Stiller on 2022/04/05 15:31
From version 73.8
edited by Cesar van der Poel
on 2022/03/14 17:30
on 2022/03/14 17:30
Change comment:
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To version 73.9
edited by Cesar van der Poel
on 2022/03/14 17:35
on 2022/03/14 17:35
Change comment:
There is no comment for this version
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... ... @@ -1,8 +1,7 @@ 1 1 == Storyboard== 2 -We thought of 2 different story boards that we believe nicely show the intended use cases of the system. They show the different paths the system can take in an interaction and illustrate what the system can be expected to do in similar situations. 2 +We thought of 2 different story boards that we believe nicely show the intended use cases of the system. They show the different paths the system can take in an interaction and illustrate what the system can be expected to do in similar situations. They are shown and described in detail below. 3 3 4 4 === Scene 1=== 5 - 6 6 {{html}} 7 7 <table style="width: 100%"> 8 8 <tr> ... ... @@ -17,8 +17,18 @@ 17 17 {{/html}} 18 18 19 19 === Scene 2=== 20 -[[image:Foundation.Operational Demands.Personas@Storyboard_2.png||height="350"]] 19 +{{html}} 20 +<table style="width: 100%"> 21 +<tr> 22 +<td style="width: 50%"> 23 +<img src="/xwiki/wiki/sce2022group05/download/Foundation/Operational%20Demands/Personas/WebHome/Storyboard_2.png?height=350&rev=1.1" /> 24 +</td> 25 +<td> 21 21 The second situation considered is the one where the person with dementia is aware of their current situation but confused in a different way. As can be seen in the first frame of the image, the person with dementia (Robert) walks up to the robot (Pepper) convinced that it is evening and he will shortly be picked up by his family. This is, however, not the case, as it is early in the afternoon. In the second frame, Pepper decides the easiest way to convince Robert is to bring him back to reality by telling him it is not evening yet. Robert appears to be convinced but still needs an additional push, which pepper provides in the third frame. It tells Robert that it is lunch time, and accompanies this with auditory and visual signals Robert associates with lunch. As a result, Robert walks to the kitchen where a caretaker prepares lunch for him (not shown). 27 +</td> 28 +</tr> 29 +</table> 30 +{{/html}} 22 22 23 23 == TDP 24 24 |**Problem**|The caretaker of a person with dementia (PwD) might not always be around to prevent a user from going out wandering, and to locate them and bring them back if they do. To still be able to provide a safe environments for all PwD's, a humanoid robot will try to take care of such situations. This will relieve the caretakers from a number of these burdens. There might, however, be cases where the robot cannot do enough, and thus needs to alert a caretaker that can interfere.