Changes for page Design Patterns

Last modified by Clara Stiller on 2022/04/05 15:31

From version 52.1
edited by Xin Wan
on 2022/02/28 21:38
Change comment: Upload new image "IDP3.png", version 1.6
To version 56.1
edited by Xin Wan
on 2022/02/28 21:40
Change comment: There is no comment for this version

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23 23  |**Human RQ**|The PwD needs to be able to state their intent and listen to what the robot has to say.
24 24  |**Robot RQ**|TODO create RQ
25 25  
26 +
26 26  == IDP2
27 27  |**Problem**|Sometimes, a person with dementia (PwD) might want to go out for a very trivial reason - for example, they might want to go to a doctor's appointment, do groceries or have coffee with the neighbours. A robot would say some simple counterarguments to persuade them to stay inside, but in some cases the PwD insist to going out and becoming agitated, then the robot will play music to make the PwD calm down, if this still doesn't work and they still have to go out, then the robot will call the caretaker immediately.
28 28  |**Solution structure**|[[image:IDP2.png]]
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33 33  2. Response to PwDs conversations.
34 34  3. Call the caretaker
35 35  
37 +
36 36  == IDP3
37 37  |**Problem**|Sometimes, a person with dementia (PwD) might want to go out for a very trivial reason - for example, they might want to go to a doctor's appointment, do groceries or have coffee with the neighbours. A robot would say some simple counterarguments to persuade them to stay inside, but in some cases the PwD leaves the room directly without talking to the Robot or ignoring counterarguments provided by the robot, then the robot will call the caretaker immediately.
38 38  |**Solution structure**|[[image:IDP3.png]]
IDP2.png
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IDP4.png
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