Changes for page Music Management

Last modified by Clara Stiller on 2022/03/24 17:30

From version Icon 7.4 Icon
edited by Clara Stiller
on 2022/03/03 19:24
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To version Icon 8.1 Icon
edited by Clara Stiller
on 2022/03/03 19:34
Change comment: There is no comment for this version

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12 12  1. Distract from the original idea to leave the house
13 13  1. Remind the Person, that there is no reason to leave the house
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15 +The first goal can be achieved by introducing certain activities that are related to music, e.g. dancing. The robot starts playing dancing music and invites to join for a dance.
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17 +To remind the person of their surroundings and situation, music can be used as well.
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19 19  [1] MacAndrew M, Brooks D, Beattie E., NonPharmacological interventions for managing wandering in the community: A narrative review of the evidence base. Health Soc Care Community. 2019;27:306–319. https://doi.org/10.1111/hsc.12590
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21 21  [2] Peeters M.M., Harbers M, Neerincx M A., Designing a personal music assistant that enhances the social,