Wiki source code of Measuring Instruments
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4 | == Basics== | ||
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6 | === Decide framework=== | ||
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8 | ==== DETERMINE THE GOALS==== | ||
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10 | * What are the high-level goals of the evaluation? | ||
11 | * Who wants it and why? | ||
12 | * The goals influence the approach used for the study. | ||
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15 | ==== EXPLORE THE QUESTIONS==== | ||
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17 | Define (sub)goals & (sub)research questions. | ||
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20 | ==== CHOOSE EVALUATION APPROACH & METHODS==== | ||
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22 | The evaluation approach influences the methods used, and in turn, | ||
23 | how data is collected, analyzed and presented | ||
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26 | ==== IDENTIFY PRACTICAL ISSUES==== | ||
27 | |||
28 | For example: | ||
29 | * Select users. | ||
30 | * Stay on budget. | ||
31 | * Stay on schedule. | ||
32 | * Find participants. | ||
33 | * Select equipment. | ||
34 | Perform a pilot (trial) study! | ||
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36 | |||
37 | ==== DECIDE ABOUT ETHICAL ISSUES==== | ||
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41 | ==== EVALUATE, ANALYZE, INTERPRET AND PRESENT THE DATA==== | ||
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44 | The approach and methods used influence how data | ||
45 | is evaluated, analyzed, interpreted and presented. | ||
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48 | === IMPACT framework=== | ||
49 | * Intention: Clarify objectives and hypotheses/claims | ||
50 | * Metrics & measures: What, how and why | ||
51 | * People: Target group & participants | ||
52 | * Activities: Derive activities from use cases | ||
53 | * Context: Social, ethical, physical, etc. aspects | ||
54 | * Technologies: Hardware and software | ||
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58 | ==== Formative evaluation==== | ||
59 | |||
60 | Focuses on the various processes of the human- | ||
61 | technology interaction | ||
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63 | ==== Summative evaluation==== | ||
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65 | Focuses on the overall effects of the human- | ||
66 | technology interaction | ||
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68 | == GOOD EVALUATION == | ||
69 | |||
70 | * Establishing convincing arguments for your design solution | ||
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72 | * By conducting complementary and regular evaluations at different stages | ||
73 | of your design process using the appropriate evaluation methods | ||
74 | (e.g. summative, formative, expert-based, observational, ...) | ||
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76 | * Evaluations should result in insights regarding possible problems and | ||
77 | their causes in order to support refinement of your design specification | ||
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79 | * Look at user experience in its full breadth: Effectiveness, efficiency, | ||
80 | satisfaction, learnability, mood, connectedness, ... | ||
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