Clara Stiller

Last modified by Clara Stiller on 2022/04/03 23:06

Week 1:
The first week of lectures I missed due to a covid infection. Therefore I followed along with the slides and got in touch with my group members.
In the group chat, we started planning our project based on Cesar's idea. It took me some time to find out, what the assessment will be about, and got familiar with the XWiki page.

Week 2:
Still missing in presence due to quarantine, but I could join virtually for the exercise session on Tuesday.
We divided the work in the wiki, I worked on Stakeholders. For better understanding, I went through the provided SCE documentation (Guide, FAQ, Glossary)

Week 3:
I started to search for literature about similar projects to ours. The information I found, I used to write the introduction and section about how we used music in our project.
Also, we decided on focusing on use cases 1,2 and 4. Use case 3 ('Guide user when going out') we left out because it would be out of scope for our project. Together we worked on the Personas and created Storyboards.
When creating the storyboards we recognized some problems and challenges that might come up during implementation. For example, it became clear that we can't provide dialogues for each reason to leave because there are too many possibilities. Another problem that might occur is the knowledge the robot has to have about each PwD. To react appropriately and personally, the robot has to have a broad knowledge about the daily routine, favorite activities and stage of dementia of each PwD. Since it would be too time-consuming to type in all this information, we decided to provide one general dialogue that suits to most situation.

Week 4:
During this week everyone worked on claims and functionalities. Also we fill in the evaluation part and planed our study.
Together with Cesar and Xin, I prepared the presentation for week 5.

Week 5:
On Tuesday we gave the presentation. I revised the evaluation part with the feedback we got after presenting our project. I changed the research questions to focus more on the dialogues, comparing the mood of PwD and how effective the music is.
Everyone of us started to get familiar with Choregraphe, to start with first tests on pepper in the next week.

Week 6:
We finally tested the pre-programmed dialogue flow with pepper, which needed a lot of debugging and fine-tuning. Therefore we had several sessions in the lab where we worked together until the first prototype was almost done.

Week 7:
Both prototype implementations were done on Tuesday as well as the questionnaire, so we could start with the evaluation on Wednesday and Thursday. Again, we divided our workload: some of us were doing the evaluation, and some started to prepare the presentation or edit some pages at the wiki. Since I was present on both days of the evaluation, I wrote down some observations and qualitative data we gained during the experiments.
Also, I participated in 3 other evaluations from different groups. It was interesting to see what they had worked on and how well their prototypes worked. 

Week 8:
After the second presentation, we focused on the finalization of the wiki. Everyone worked through some aspects again and re-read what the others were doing. I personally worked on the summary of the last two lectures and the music technology section.

Personal Reflection
Teamwork
I really liked working in a group with 5 other students. I didn't know any of them before, but we get along really well and had a lot of fun testing the robot together.
We divided the work on the wiki really early, because most of the people had little time and it was hard to schedule a meeting together. That leads to different ideas and opinions on what the claims, use case, etc. should look like. After 3 weeks, everyone finished their part, but we were not aware of what the rest did and it took us some time to bring everything together again. In the beginning, we should have met more often and worked together on the wiki to prevent this. Non the less, it was helpful to have different approaches.

Gained Experiences
I have learned how complex it is to design and program a human-like robot. It was very interesting to see our participants interacting with the robot. It leads to unpredicted behavior and errors, we didn't consider before. Our main idea was to use dialogue to prevent people from going out. Therefore the dialogue has to be really convincing, natural, and smart. Our prototype didn't match these expectations yet and it seems hard to achieve a human level of delicacy, especially in the environment of PwD.