Changes for page Use Cases

Last modified by Sneha Lodha on 2022/04/02 20:07

From version Icon 40.1 Icon
edited by Haoran Wang
on 2022/03/19 16:45
Change comment: There is no comment for this version
To version Icon 37.1 Icon
edited by Sneha Lodha
on 2022/03/07 17:07
Change comment: There is no comment for this version

Summary

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Author
... ... @@ -1,1 +1,1 @@
1 -XWiki.haoranwang
1 +XWiki.snehalodha
Content
... ... @@ -35,7 +35,7 @@
35 35  <tr><td bgcolor='gainsboro'>
36 36   <b>Action sequence</b>
37 37  </td><td>
38 -
38 + Figure<br><br>
39 39   UC steps:<br>
40 40   <strong>1.</strong> Play gentle music to gain the attention of PwD<br>
41 41   <strong>2.</strong> Wait for music to finish<br>
... ... @@ -63,47 +63,13 @@
63 63  </td><td bgcolor='gainsboro'>
64 64  <b>IDP</b>
65 65  </td></tr>
66 -<tr>
67 -<td>1</td>
68 -<td>RQ001: Pepper knows the stage of dementia of PwD in order to ask question in appropriate format</td>
69 -<td>CL02, CL03 </td>
70 -<td>IDP: Title</td></tr>
71 -
72 -<tr>
73 -<td>2</td>
74 -<td>RQ002: Pepper knows the time of the day</td>
75 -<td>CL04</td>
76 -<td>-</td></tr>
77 -
78 -<tr>
79 -<td>3</td>
80 -<td>RQ003: Pepper understands the response from PwD</td>
81 -<td>CL01, CL04, CL05, Cl07</td>
82 -<td>-</td></tr>
83 -
84 -<tr>
85 -<td>4</td>
86 -<td>RQ004: Pepper can talk and remind the PwD to take their medicine </td>
87 -<td>CL05</td>
88 -<td>-</td></tr>
89 -
90 -<tr>
91 -<td>5</td>
92 -<td>RQ005: Pepper has the timer</td>
93 -<td>CL05</td>
94 -<td> - </td></tr>
95 -
96 -<tr>
97 -<td>6</td>
98 -<td>-</td>
99 -<td>CL05</td>
100 -<td>-</td></tr>
101 -
102 -<tr>
103 -<td>7</td>
104 -<td>-</td>
105 -<td>CL07</td>
106 -<td>-</td></tr>
66 + <tr><td>1</td><td>RQ001: Pepper knows the stage of dementia of PwD in order to ask question in appropriate format</td><td>CL001: Title</td><td>IDP: Title</td></tr>
67 + <tr><td>2</td><td>RQ002: Pepper knows the time of the day</td><td>-</td><td>-</td></tr>
68 +<tr><td>3</td><td>RQ003: Pepper understands the response from PwD</td><td>-</td><td>-</td></tr>
69 +<tr><td>4</td><td>None</td><td>-</td><td>-</td></tr>
70 +<tr><td>5</td><td>None</td><td>-</td><td>-</td></tr>
71 +<tr><td>6</td><td>None</td><td>-</td><td>-</td></tr>
72 +<tr><td>7</td><td>None</td><td>-</td><td>-</td></tr>
107 107  </table>
108 108  
109 109  
... ... @@ -145,6 +145,7 @@
145 145  <tr><td bgcolor='gainsboro'>
146 146   <b>Action sequence</b>
147 147  </td><td>
114 + Figure<br><br>
148 148   UC steps:<br>
149 149   <strong>1.</strong> Play gentle music to gain the attention of PwD<br>
150 150   <strong>2.</strong> Wait for music to finish<br>
... ... @@ -171,19 +171,13 @@
171 171  </td><td bgcolor='gainsboro'>
172 172  <b>IDP</b>
173 173  </td></tr>
174 -<tr><td>1</td><td>RQ001: Pepper knows the stage of dementia of PwD in order to ask question in appropriate format</td><td>CL02, CL03 </td><td>IDP: Title</td></tr>
175 -
176 -<tr><td>2</td><td>RQ002: Pepper knows the time of the day</td><td>CL04</td><td>-</td></tr>
177 -
178 -<tr><td>3</td><td>RQ003: Pepper understands the response from PwD</td><td>CL01, CL04, CL05, Cl07</td><td>-</td></tr>
179 -
180 -<tr><td>4</td><td>RQ004: Pepper can talk and remind the PwD to take their medicine </td><td>CL05</td><td>-</td></tr>
181 -
182 -<tr><td>5</td><td>RQ005: Pepper has the timer</td><td>CL05</td><td> - </td></tr>
183 -
184 -<tr><td>6</td><td>-</td><td>CL05</td><td>-</td></tr>
185 -
186 -<tr><td>7</td><td>-</td><td>CL07</td><td>-</td></tr>
141 +<tr><td>1</td><td>RQ002: Pepper knows the time of the day</td><td>CL001: Title</td><td>IDP: Title</td></tr>
142 +<tr><td>2</td><td>RQ003: Pepper understands the response from PwD</td><td>-</td><td>-</td></tr>
143 +<tr><td>3</td><td>None</td><td>-</td><td>-</td></tr>
144 +<tr><td>4</td><td>None</td><td>-</td><td>-</td></tr>
145 +<tr><td>5</td><td>None</td><td>-</td><td>-</td></tr>
146 +<tr><td>6</td><td>None</td><td>-</td><td>-</td></tr>
147 +<tr><td>7</td><td>None</td><td>-</td><td>-</td></tr>
187 187  </table>
188 188  
189 189  
... ... @@ -227,6 +227,7 @@
227 227  <tr><td bgcolor='gainsboro'>
228 228   <b>Action sequence</b>
229 229  </td><td>
191 + Figure<br><br>
230 230   UC steps:<br>
231 231   <strong>1.</strong> Play gentle music to gain the attention of PwD<br>
232 232   <strong>2.</strong> Wait for music to finish<br>
... ... @@ -249,19 +249,13 @@
249 249  </td><td bgcolor='gainsboro'>
250 250  <b>IDP</b>
251 251  </td></tr>
252 -<tr><td>1</td><td>RQ001: Pepper knows the stage of dementia of PwD in order to ask question in appropriate format</td><td>CL02, CL03 </td><td>IDP: Title</td></tr>
214 +<tr><td>1</td><td>RQ004: Pepper has access to the calendar of PwD and know the time of the day</td><td>CL001: Title</td><td>IDP: Title</td></tr>
215 +<tr><td>2</td><td>RQ003: Pepper understands the response from PwD</td><td>-</td><td>-</td></tr>
216 +<tr><td>3</td><td>None</td><td>-</td><td>-</td></tr>
217 +<tr><td>4</td><td>None</td><td>-</td><td>-</td></tr>
218 +<tr><td>5</td><td>None</td><td>-</td><td>-</td></tr>
219 +<tr><td>6</td><td>None</td><td>-</td><td>-</td></tr>
253 253  
254 -<tr><td>2</td><td>RQ002: Pepper knows the time of the day</td><td>CL04</td><td>-</td></tr>
255 -
256 -<tr><td>3</td><td>RQ003: Pepper understands the response from PwD</td><td>CL01, CL04, CL05, Cl07</td><td>-</td></tr>
257 -
258 -<tr><td>4</td><td>RQ004: Pepper can talk and remind the PwD to take their medicine </td><td>CL05</td><td>-</td></tr>
259 -
260 -<tr><td>5</td><td>RQ005: Pepper has the timer</td><td>CL05</td><td> - </td></tr>
261 -
262 -<tr><td>6</td><td>-</td><td>CL05</td><td>-</td></tr>
263 -
264 -<tr><td>7</td><td>-</td><td>CL07</td><td>-</td></tr>
265 265  </table>
266 266  
267 267  
... ... @@ -305,8 +305,9 @@
305 305  <tr><td bgcolor='gainsboro'>
306 306   <b>Action sequence</b>
307 307  </td><td>
264 + Figure<br><br>
308 308   UC steps:<br>
309 -<strong>1.</strong> Play very gentle and peaceful music to slowly wake up the PwD<br>
266 +<strong>1.</strong> Play very gentle and peaceful music with to slowly wake up the PwD<br>
310 310  <strong>2.</strong> Increase the volume of the music by 5%<br>
311 311  <strong>3.</strong> Understand if PwD is awake<br>
312 312  <strong><i>UNTIL</i></strong> PwD is awake, repeat step 2 and 3.<br>