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Last modified by Mathieu Jung-Muller on 2022/04/04 13:52

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1 = Ideal Evaluation (actual research) =
2
3 == Problem statement and research questions ==
4
5 This project uses a Social Cognitive Engineering (SCE) approach to guide the design and research process. The SCE method provides a systematic approach to our study of robots for PwDs. The main goal of our application is to improve the well-being of the person with dementia (PwD) and of those living with them.
6
7 For the prototype that we have designed now, these are some research questions that we want to address.
8
9 1. Are the different stakeholders able to use our prototype smoothly?
10 1. Does the prototype allow the PwD greater autonomy in their day-to-day life?
11 1. Does the prototype improve the emotional state of the PwD and their relatives?
12
13 == Method ==
14
15 As people with dementia have very specific situations (and because our prototype is built to deal with that aspect of customizability), we do not go for an identical experiment for all of them. Instead, the global setup is very similar, although Pepper is customized for the needs of every patient. Our evaluation can therefore be assimilated (with some reserve) to a within-subject evaluation. We also do pre-test and post-test.
16 Our main evaluation method is summative evaluation: we are trying to determine whether the robot has an impact and improves the frequency of "yes" in our yes-no driving questions.
17
18 == Participants ==
19
20 The study will be conducted on approximately twenty people in the early stages of dementia. To avoid too much gender imbalance, there will be at least five men and five women. For the same reason, we hope to find at least five people around 50 or younger, although we expect most participants to be over 70 years old.
21 The participants will be selected based on a pool of PwD who live at home and need regular visits from an HCP. Only the volunteers will be kept for the experiment. The participants must have no experience of a Pepper robot helping with dementia.
22 As our experiment involves the PwD in their home environment, relatives and healthcare professionals (HCP) will also be involved in the process: although not being the targets of the experiment, they will contribute to obtaining the measurements and results.
23
24 == Experimental design ==
25
26 Since dementia is unique to every person, it is very hard to conduct a global experiment with the same conditions for all participants. Every one of them may have different issues in their day-to-day life, while also not having the same living conditions (alone, living with husband, family, etc), this would require a different treatment. Furthermore, we want to record whether our prototype leads to an improvement in life quality. This can not be done through a short experiment, because the reliability of such an experiment would be very low.
27 This means we need to record the patient at home and measure over an extended period of time if their well-being and autonomy globally improved.
28
29 == Tasks ==
30
31 The PwD will live their daily life, without Pepper in the beginning, then accompanied by Pepper, as if they were not under any experiment. The fact that they actually are will obviously affect their behavior. Yet, we hope that not being recorded and being under a non-invasive experiment will help them not to stress out and may make them live their life as normally as possible.
32 The tasks performed during the evaluation by Pepper, by the PwD, and by Pepper and the PwD together, will be decided in consultation with the HCP (and potentially the relatives) based on the needs of each patient.
33
34 == Measures ==
35
36 We are planning to make behavioral and emotional measurements.
37 Behavioral measurements are the actions that the PwD is going to perform during the week, so it can be considered as subjective quantitative data. This will involve the relatives, the HCP, and the PwD themselves to quantify whether the use of Pepper did actually result in an increase in autonomy for the PwD.
38 Emotional measurements are more related to the state of mind, change of expression, and mood, so they can be considered as qualitative data. This can be measured by frequent talks with the PwD, either by the relatives or the HCP.
39 Measures will be done by oral discussions with the PwD, HCP, and relatives.
40
41 == Procedure ==
42
43 The whole experiment process is 4 weeks long, although only weeks 1 and 4 are technically part of the experiment itself.
44 During week 1, the PwD, the HCP, and the relatives will be asked to pay increased attention. Behavioral and emotional data will be collected. This is a regular week for the PwD, i.e., in the usual situation, except that there is more attention dedicated to them.
45 During weeks 2 and 3, the PwD, the HCP, and the relatives will be introduced to Pepper, with the goal of getting used to it.
46 During week 4, which is the actual week of the experiment, attention will be spent trying to mirror week 1 as closely as possible. Behavioral and emotional data will be collected again.
47
48 == Material ==
49
50 1. Consent form. To protect the privacy of participants and ensure the evaluation process goes smoothly, we will ask participants to sign a consent form, indicating they are willing to take part in the evaluation and the data gathered from the experiment will be analyzed by researchers.
51 1. Pepper robot. Our robot is programmed using Choregraphe. The robot will have the same behavior for every participant. However, the input data will be entered by the HCP(and potentially the relatives).
52
53 == Results ==
54
55 Since each PwD has its own state of dementia and personal issues, it is very difficult to get uniform results, especially since they are collected orally.
56 Getting very nice, fully robust, and reliable results is merely a hope and a dream.
57 However, we can try to consider the main trends that we are interested in.
58 Thus, the results will be mainly focused on:
59 - How much autonomy did the PwD gain?
60 → what did the HCP, relatives, and PwD report
61 → how many tasks did they perform that they didn't do previously
62 → did the relatives feel they had more time for themselves
63 - Did their emotional state improve?
64 → feelings from the PwD themselves
65 → reports from relatives and HCP
66 These results will most likely never be yes-no results, but more like clues or hints that show whether some things worked on not, which will be the point of our discussion.
67
68 == Discussion ==
69
70 * Reliability: Yes. One could replicate the same experiment with other patients.
71 * Validity: TBD. (This this ideal evaluation has not been conducted, we cannot really estimate this.)
72 * Biases: TBD.(This this ideal evaluation has not been conducted, we cannot really estimate this.)
73 * Scope: No. It would be very difficult to generalize the results since each prototype is built for a special patient. However, if the results conclude that the customized prototypes did improve the well-being of the people, then similar efforts to customize Pepper for more patients should produce similar effects.
74 * Ecological validity: Yes. Since we compare "without Pepper" (BEFORE) and "with Pepper" (AFTER) in a similar environment (i.e., for everything but Pepper), the results are not dependent on the environment.
75
76 == Conclusions ==
77
78 (Since this ideal evaluation has not been conducted, we do not have conclusions to be drawn.)
79
80
81
82 = Feasible evaluation (students) =
83
84 == Problem statement and research questions ==
85
86 For the prototype that we have designed now, and for a smaller scope evaluation, the research questions are smaller-scope versions of our main research questions for the previous part.
87 We also cannot test all our claims during only a short evaluation session with students.
88
89 1. Are the participants able to use our prototype smoothly?
90 1. Does the prototype improve the autonomy of the patient on a specific activity?
91 1. Does the prototype improve the emotional state of the participant after completing a specific activity?
92
93 Based on these questions and our evaluation setting, we can evaluate some of our claims from our Claim page.
94
95 1. CL01: The PwD becomes aware of Pepper's presence.
96 During the experiment, we can observe if this happens.
97 1. CL02: The PwD feels understood.
98 In the questionnaire, there are questions related to this.
99 1. CL03: The PwD performs an activity step.
100 We can verify this claim based on how far the participant went in the activity.
101 1. CL08: The PwD feels accomplished.
102 After the activity is done, there are two specific questions related to accomplishment.
103 1. CL10: The PwD feels reassured.
104 We can evaluate this from observing the participants, and from the affect questionnaire.
105 1. CL11: The PwD feels content.
106 There is a question related to this in the questionnaire.
107
108
109 == Method ==
110
111 In order to collect qualitative data, we prepared two questionnaires to give to the participants: the affect assessment questionnaire and the system assessment questionnaire. All questionnaire questions are expressed in the form of statements and the participant can express one out of seven levels of agreement/disagreement from strongly disagree to strongly agree. The only exception is the additional remarks field at the end of the system assessment questionnaire, where the participants can freely put any comment/remark/feedback they have on the experiment.
112
113 **Affect assessment**
114
115 The affect assessment questionnaire asks the participant to describe their mood. The questionnaire is given two times: once before the experiments and once right after. The purpose of this questionnaire is to compare the mood experienced by the participant before the interaction with Pepper and after. The idea is to assess the effect of the activity. The questionnaire has six questions each designed to measure the level of a certain feeling experienced at the moment of filling the questionnaire. The six feelings we take into consideration are evaluated from the following statements:
116
117 1. I feel sad.
118 1. I feel content.
119 1. I feel calm.
120 1. I feel tired.
121 1. I feel nervous.
122 1. I feel caring.
123
124 **System assessment**
125
126 The system assessment questionnaire is given after the interaction with Pepper and its purpose is to assess the participant's experience with Pepper in more detail. The questionnaire has fourteen questions which are designed to answer research questions as described below:
127
128 1. I like gardening
129 1. I would have known how to do the whole task without Pepper.
130 1. I think Pepper made the task easier for me.
131 1. Pepper was easy to understand.
132 1. I enjoyed the task more than if I had had to do it alone.
133 1. I am pleased that Pepper reminded me to do the activity.
134 1. I feel like completing the task was a good accomplishment.
135 1. I feel like I accomplished it myself.
136 1. I felt in control of what I had to do.
137 1. I felt annoyed by Pepper.
138 1. I felt frustrated by the task.
139 1. I felt pressured by Pepper.
140 1. Pepper cared about helping me.
141 1. I would trust Pepper with more important activities.
142
143 Research questions:
144
145 1. To what extent did Pepper improve the task's experience? [Questions: 3,4,5,10,11,12]
146 1. To what extent did Pepper improve the participant's autonomy and perception of control? [Questions: 6, 8, 9]
147 1. To what extent did Pepper improve the participant's sense of accomplishment? [Questions: 7]
148 1. Did the participant perceive Pepper as a social agent? [Questions: 13, 14]
149 1. How was Pepper's ability to guide the participant through the task? [Questions: 4]
150
151 Question 1 is used to take into consideration the expected baseline enjoyment of the task for each participant.
152 We also intended to use question 2 for similar subgroups, but there were not enough different answers to get a significant number of participants in each subgroup.
153
154
155 == Participants ==
156
157 In our situation, our participants are 24 students from TUD. Most of them come from Computer Science and/or from the SCE class. One third of them are female and two thirds male, so gender balance is decent.
158 Roleplaying PwDs may be difficult for students, especially for those who have not followed the course. For this reason, and in order not to introduce an extra bias "knows about dementia"/"does not know about dementia", we decided to ask the students to just act as students.
159
160 == Experimental design ==
161
162 Since our evaluating process is relatively short, we use within-subject, which means each participant goes through all conditions. In this way, our experiment tends to have more statistical power and less variability.
163
164
165 == Tasks ==
166
167 All participants will go through our designed testing process, which combines a calendar event reminder and an activity breakdown.
168 Pepper will propose the activity to the participant, then go step by step with them through the activity.
169
170
171 == Measures ==
172
173 We measure the mood of the participants through the affect assessment questionnaires. We also measure some aspects of the interaction between Pepper and the participant through the system assessment questionnaire. Both are qualitative data, as the participant gives an answer ranging from strongly disagree to strongly agree.
174
175
176 == Procedure ==
177
178 Before the experiment, we explain to the participants the purpose of our evaluation (context of SCE class, our prototype).
179 We tell them that we will gather data in the questionnaires, that the data are fully anonymized and will only be used for our result analysis in this course.
180 We also briefly explain to them how Pepper works, especially that she only listens when the eyes are blue.
181 After the explanation, the participant can fill the consent form and the first affect questionnaire.
182 Then, the experiment starts. The experiment is conducted in autonomy between the participant and Pepper. We only intervene if asked by the participant or if something is going wrong with the experiment.
183 After the activity is finished by the participant, they fill the second affect questionnaire and the system assessment questionnaire.
184 After this is done, we thank them for their participation and the evaluation session is over.
185
186
187 == Material ==
188
189 1. Consent form. To protect the privacy of participants and ensure the evaluation process goes smoothly, we will ask participants to sign a consent form, indicating they are willing to take part in the evaluation and the data gathered from the experiment will be analyzed by researchers. The consent form is accessed online via a QR code.
190 1. Questionnaires. There are three questionnaires to answer (mood 1, mood 2, system). They are also accessed online via a QR code.
191 1. Pepper robot. Our robot is programmed using Choregraphe. The robot will have the same behaviour for every participant. However, the input data will be entered by the HCP (and potentially the relatives).
192 1. Gardening stuff. In order to conduct the activity, we bought and brought basic stuff required for gardening (soil, pot, seeds, etc).
193
194
195 == Results ==
196
197 The following sections contains the results gather from the affect and system assessment. Apart from the printed version being included below, the results are also included as interactive graphs. To get a better version with more information (data point information on mouse hovering for instance), simply click the provided link for each graph.
198
199 === Affect assessment ===
200
201 [[Affect assessment, interactive version>>https://pietro99.github.io/SCE/graphs/mood_questionnaire.html]]
202 [[image:mood.svg]]
203 Figure 1: Graphical results of affect assessment before and after conducting the evaluation activity with Pepper.
204
205 {{html}}
206 <!DOCTYPE html>
207 <html>
208 <head>
209 <style>
210 table {
211 font-family: arial, sans-serif;
212 border-collapse: collapse;
213 width: 100%;
214 }
215
216 td, th {
217 border: 1px solid #dddddd;
218 text-align: left;
219 padding: 8px;
220 }
221
222 tr:nth-child(even) {
223 background-color: #dddddd;
224 }
225 </style>
226 </head>
227 <body>
228
229 <h6><i>H0</i>: The mood distribution before and after the interaction with Pepper is the same.</h6>
230
231 <table>
232 <tr>
233 <th><i>Wilcoxon Signed-Rank results</i></th>
234 <th>I feel caring </th>
235 <th>I feel content </th>
236 <th>I feel calm </th>
237 <th>I feel tired </th>
238 <th>I feel sad </th>
239 <th>I feel nervous </th>
240 </tr>
241 <tr>
242 <th>p-value</th>
243 <td>0.512</td>
244 <td>0.0336 </td>
245 <td>0.674</td>
246 <td>0.00156</td>
247 <td>0.372</td>
248 <td>0.371</td>
249 </tr>
250 <tr>
251 <th>statistics</th>
252 <td>42.5</td>
253 <td>12.5</td>
254 <td>46</td>
255 <td>8</td>
256 <td>33</td>
257 <td>24</td>
258 </tr>
259
260 </table>
261
262 </body>
263 </html>
264 {{/html}}
265
266 Table 1: Results of wilcoxon statistical test on affect assessment
267
268 We analyzed the participants' moods before and after the interaction with Pepper in order to be able to observe positive and negative changes that are caused by the interaction with Pepper. The hypothesis H0 is that Pepper does not have any effect, which would mean that the questionnaires 1 and 2 should give the exact same values for each of the six feelings. However, the graphs and table below show that there is a slight increase regarding positive feelings, and a slight decrease as well regarding negative feelings. The Wilcoxon Signed-rank demonstrated that the only statistically significant change happened for contentness and tiredness based on a p-value threshold of 0.05.
269
270 There however exists an important source of bias in the above mentioned result. The main one that we isolated is that the activity of gardening itself could lead to the mood improvement. For this reason, we made subgroups based on whether the participants liked gardening or not.
271
272 {{html}}
273 <!DOCTYPE html>
274 <html>
275 <head>
276 <style>
277 table {
278 font-family: arial, sans-serif;
279 border-collapse: collapse;
280 width: 100%;
281 }
282
283 td, th {
284 border: 1px solid #dddddd;
285 text-align: left;
286 padding: 8px;
287 }
288
289 tr:nth-child(even) {
290 background-color: #dddddd;
291 }
292 </style>
293 </head>
294 <body>
295
296 <h6><i>H0</i>: The mood distribution after the interaction with Pepper for people who like gardening and people who do not like gardening is the same.</h6>
297
298 <table>
299 <tr>
300 <th><i>Wilcoxon Rank-Sum results</i> </th>
301 <th>I feel caring </th>
302 <th>I feel content </th>
303 <th>I feel calm </th>
304 <th>I feel tired </th>
305 <th>I feel sad </th>
306 <th>I feel nervous </th>
307 </tr>
308 <tr>
309 <th>p-value</th>
310 <td>0.907</td>
311 <td>0.0883 </td>
312 <td>0.786</td>
313 <td>0.510</td>
314 <td>0.969</td>
315 <td>0.461</td>
316 </tr>
317 <tr>
318 <th>statistics</th>
319 <td>0.116</td>
320 <td>1.704</td>
321 <td>0.271</td>
322 <td>-0.658</td>
323 <td>-0.0387</td>
324 <td>-0.735</td>
325 </tr>
326
327 </table>
328
329 </body>
330 </html>
331 {{/html}}
332
333 Table 2: Results of Wilcoxon Rank-Sum statistical test on affect assessment for people who like vs. dislike gardening
334
335
336 In order to analyze the difference in the mood change between people who liked the activity of gardening and people who did not, we divided the assessments into two groups and performed a Wilcoxon Rank-Sum test. The results show that only the contentness mood shows a statistically significant difference between the two groups. Hence, we did not notice any relevant pattern indicating a significant difference between "like gardening" and "dislike gardening" groups. It seems to be that this is not the cause of the mood improvement.
337
338 This confirms that PwDs can potentially benefit from a boost of energy from interacting with Pepper and, if the activity is enjoyable, a general improvement in contentness as well.
339
340
341 === System Assessment ===
342
343 **Task Guidance Assessment**
344 [[System assessment, task guidance questions, interactive version>>https://pietro99.github.io/SCE/graphs/first_questionnaire_1.html]]
345 The results of the system questionnaire will be divided into four different group with similar questions in each group. This is done to improve the readability of the results and provide a more indepth analysis of various aspects of the system setup.
346
347 [[image:group1.svg]]
348 Figure 2: Graphical representation of results for task guidance subset of the system assessment, with results shown for people who like vs. dislike gardening, along with the average of the sample.
349
350
351 The first group, namely task guidance assessment, contains questions aimed at measuring how easy and pleasant was the activity when being guided by Pepper. The responses for this group are around the slightly agree line, a bit higher for the "Pepper was easy to understand" statement and a bit lower for the "I enjoyed the task more than if I had had to do it alone".
352
353 {{html}}
354 <!DOCTYPE html>
355 <html>
356 <head>
357 <style>
358 table {
359 font-family: arial, sans-serif;
360 border-collapse: collapse;
361 width: 100%;
362 }
363
364 td, th {
365 border: 1px solid #dddddd;
366 text-align: left;
367 padding: 8px;
368 }
369
370 tr:nth-child(even) {
371 background-color: #dddddd;
372 }
373 </style>
374 </head>
375 <body>
376
377 <h6><i>H0</i>: The distribution of answers from people who like gardening and people who do not like gardening is the same.</h6>
378
379 <table>
380 <tr>
381 <th><i>Wilcoxon Rank-Sum results</i></th>
382 <th>I would have known how to do the whole task without Pepper.</th>
383 <th>I think Pepper made the task easier for me.</th>
384 <th>I enjoyed the task more than if I had had to do it alone.</th>
385 <th>Pepper was easy to understand.</th>
386 <th>I am pleased that Pepper reminded me to do the activity.</th>
387 </tr>
388 <tr>
389 <th>p-value</th>
390 <td>0.759</td>
391 <td>0.462</td>
392 <td>0.668</td>
393 <td>0.830</td>
394 <td>0.927</td>
395 </tr>
396 <tr>
397 <th>statistics</th>
398 <td>-0.306</td>
399 <td>-0.734</td>
400 <td>-0.428</td>
401 <td>-0.214</td>
402 <td>-0.0918</td>
403 </tr>
404
405 </table>
406
407 </body>
408 </html>
409 {{/html}}
410
411 Table 3: Results of Wilcoxon Rank-Sum statistical test on task guidance subset of system assessment for people who like vs. dislike gardening
412
413
414 **Accomplishment and Autonomy Assessment**
415 [[System assessment, accomplishment and autonomy subset, interactive version>>https://pietro99.github.io/SCE/graphs/first_questionnaire_2.html]]
416 [[image:group2.svg]]
417 Figure 3: Graphical representation of results for accomplishment and autonomy subset of the system assessment, with results shown for people who like vs. dislike gardening, along with the average of the sample.
418
419 The second group, namely the accomplishment and autonomy subset has questions concerning the sense of control and accomplishment felt during the task by the participants. The participants on average responded between slightly agree and agree that completing the task was a good accomplishment and that they felt in control while doing it and a bit lower for the statement "I feel like I have accomplished it myself" suggestingthat it is possible for the participants to feel like Pepper is responsible, at least partially, for the accomplishment of the task.
420
421 {{html}}
422 <!DOCTYPE html>
423 <html>
424 <head>
425 <style>
426 table {
427 font-family: arial, sans-serif;
428 border-collapse: collapse;
429 width: 100%;
430 }
431
432 td, th {
433 border: 1px solid #dddddd;
434 text-align: left;
435 padding: 8px;
436 }
437
438 tr:nth-child(even) {
439 background-color: #dddddd;
440 }
441 </style>
442 </head>
443 <body>
444
445 <h6><i>H0</i>: The distribution of answers from people who like gardening and people who do not like gardening is the same.</h6>
446
447 <table>
448 <tr>
449 <th><i>Wilcoxon Rank-Sum results </i></th>
450 <th>I feel like completing the task was a good accomplishment.</th>
451 <th>I feel like I accomplished it myself.</th>
452 <th>I felt in control of what I had to do.</th>
453 </tr>
454 <tr>
455 <th>p-value</th>
456 <td>0.0982</td>
457 <td>0.220</td>
458 <td>0.581</td>
459 </tr>
460 <tr>
461 <th>statistics</th>
462 <td>-1.653</td>
463 <td>-1.224</td>
464 <td>0.551</td>
465 </tr>
466
467 </table>
468
469 </body>
470 </html>
471 {{/html}}
472
473 Table 4: Results of Wilcoxon Rank-Sum statistical test on accomplishment and autonomy subset of system assessment for people who like vs. dislike gardening
474
475
476 The sense of accomplishment is slightly higher for people who like gardening that for those who do not. It is globally around slightly agree. An interesting fact to notice is that participants who do not like gardening felt more in control of what they had to do.
477
478
479 **Negative Experiences Assessment**
480 [[System assessment, negative experiences subset, interactive version>>https://pietro99.github.io/SCE/graphs/first_questionnaire_3.html]]
481 [[image:group3.svg]]
482 Figure 4: Graphical representation of results for negative experiences subset of the system assessment, with results shown for people who like vs. dislike gardening, along with the average of the sample.
483
484 The third group, namely negative experiences subset is used to group together questions that measure negative feeling experiences with Pepper. The results show that the participants on average answered between slightly disagree and disagreed. This suggests that Pepper was not frustrating for most people but only for a small fraction of the participants.
485
486 {{html}}
487 <!DOCTYPE html>
488 <html>
489 <head>
490 <style>
491 table {
492 font-family: arial, sans-serif;
493 border-collapse: collapse;
494 width: 100%;
495 }
496
497 td, th {
498 border: 1px solid #dddddd;
499 text-align: left;
500 padding: 8px;
501 }
502
503 tr:nth-child(even) {
504 background-color: #dddddd;
505 }
506 </style>
507 </head>
508 <body>
509
510 <h6><i>H0</i>: The distribution of answers from people who like gardening and people who do not like gardening is the same.</h6>
511
512 <table>
513 <tr>
514 <th><i> Wilcoxon Rank-Sum results </i></th>
515 <th>I felt annoyed by Pepper.</th>
516 <th>I felt frustrated by the task.</th>
517 <th>I felt pressured by Pepper.</th>
518 </tr>
519 <tr>
520 <th>p-value</th>
521 <td>0.951</td>
522 <td>0.358</td>
523 <td>0.926</td>
524 </tr>
525 <tr>
526 <th>statistics</th>
527 <td>0.0612</td>
528 <td>0.918</td>
529 <td>-0.0918</td>
530 </tr>
531
532 </table>
533
534 </body>
535 </html>
536 {{/html}}
537
538 Table 5: Results of Wilcoxon Rank-Sum statistical test on negative experiences subset of system assessment for people who like vs. dislike gardening
539
540
541 The participants globally disagree that the presence of Pepper annoyed, frustrated or pressured them. Those who like gardening actually had a bit more negative feelings regarding the presence of Pepper than those who dislike gardening.
542
543
544 **Social Assessment**
545 [[System assessment, social subset, interactive version>>https://pietro99.github.io/SCE/graphs/first_questionnaire_4.html]]
546 [[image:group4.svg]]
547 Figure 5: Graphical representation of results for social subset of the system assessment, with results shown for people who like vs. dislike gardening, along with the average of the sample.
548
549 The fourth and final group addresses a social subset and is utilized for assessing Pepper's social presence and trustworthiness as felt by the participants. The two statements used are "Pepper cared about helping me" and "I would trust Pepper with more important activities". The responses were on average slightly above the neutral level.
550
551 {{html}}
552 <!DOCTYPE html>
553 <html>
554 <head>
555 <style>
556 table {
557 font-family: arial, sans-serif;
558 border-collapse: collapse;
559 width: 100%;
560 }
561
562 td, th {
563 border: 1px solid #dddddd;
564 text-align: left;
565 padding: 8px;
566 }
567
568 tr:nth-child(even) {
569 background-color: #dddddd;
570 }
571 </style>
572 </head>
573 <body>
574
575 <h6><i>H0</i>: The distribution of answers from people who like gardening and people who do not like gardening is the same.</h6>
576
577 <table>
578 <tr>
579 <th><i>Wilcoxon Rank-Sum results</i></th>
580 <th>Pepper cared about helping me.</th>
581 <th>I would trust Pepper with more important activities.</th>
582 </tr>
583 <tr>
584 <th>p-value</th>
585 <td>0.854</td>
586 <td>0.0297</td>
587 </tr>
588 <tr>
589 <th>statistics</th>
590 <td>0.183</td>
591 <td>-2.173</td>
592 </tr>
593
594 </table>
595
596 </body>
597 </html>
598 {{/html}}
599
600 Table 5: Results of Wilcoxon Rank-Sum statistical test on social subset of system assessment for people who like vs. dislike gardening
601
602 This graph shows that the trust in Pepper was highly dependent on whether the participants enjoyed the activity or not.
603
604
605 == Discussion ==
606
607 === Evaluation key properties ===
608
609 * Reliability: The evaluation is reliable. One could replicate the exact same experiment with other participants.
610 * Validity: This evaluation is not really valid. Our feasible evaluation does not have the corresponding target group, and is of a much smaller scope compared to our ideal evaluation. We cannot test all our claims.
611 * Biases: The evaluation has large biases. This is discussed more in detail in the limitations where different bias factors are explained.
612 * Scope: The evaluation can be generalized to a larger scope, although with a lot of care, since the evaluation is not fully valid.
613 * Ecological validity: The evaluation is partially valid in terms of influence from the environment. The affect assessment questionnaire is the same before and after the activity, with the same environment, so the environment is technically not involved in this. However, the system assessment questionnaire does rely on some elements from the environment.
614
615 === Results discussion ===
616
617 As detailed in the results section, the mood of the participants slightly improved between before and after the activity.
618 However, based on the Wilcoxon test, the results have only a small significance. Most notably, the significant improvements are only that the participants on average felt more content and less tired. This can be explained by the fact that they enjoyed and got motivated by the activity, but it could also simply be the case of participating in an experiment and testing out the stuff we had prepared for them. Because the participants are not our target group, and although there is a slightly significant result, we cannot really conclude that our activity really is the cause for the mood improvement. More participants and, potentially, control groups would be required to validate the results.
619
620 In terms of task guidance, the answers are mostly around slightly agree. This means Pepper's impact was quite positive for the participants. Furthermore, participants generally agree that Pepper was easy to understand. This is a good result, but needs to be nuanced: our participants are Masters students so they are probably more used to robots than the average person, thus giving a positive bias in this question.
621
622 For the accomplishment and autonomy part, the answers are around slightly agree. Participants who like gardening have a slightly better feeling of accomplishment. However, participants who dislike gardening felt more in control. This may be explained by the fact that they are less proactive in the activity because they enjoy it less, so Pepper telling them the task is enough for them. On the other side, participants who like gardening may want to go faster and see Pepper as an unnecessary control.
623
624 In terms of negative experiences, the answers are between slightly disagree and disagree. This means Pepper did not cause by herself the participants to experience negative feelings, which is already a great result. The participants who like gardening answered a bit lower than those who dislike. This may be explained by the same reason as for the previous part.
625
626 Both results for the accomplishment and autonomy part and the negative experiences part are to be taken with extreme care. Since the participants do not have dementia, their attitude towards the activity is most likely very different than for people affected by dementia.
627
628 Regarding social assessment, the participants barely agree that Pepper cared about helping them. This may be caused by the fact that most of them are Computer Science and/or SCE class students. Such students are very conscious that Pepper is nothing more than the behaviour we implemented. Some participants even tried to find edge cases to test the answers of Pepper. It would be very useful to conduct the same experiment on average people randomly chosen to see whether the answers are the same. If they are, then that would be a good point to improve.
629 Finally, still in terms of social assessment, whether the participants would trust Pepper with more important activities greatly depends on whether they like gardening or not, which highlights the importance of having specific tasks for the specific patients.
630
631 === Observations ===
632
633 We also made some observations while monitoring the evaluation sessions.
634 Although it did not necessarily reflect in the questionnaires, some participants still found Pepper frustrating or annoying. This was often due to Pepper's speech recognition functions. For instance, a participant would say a positive answer and get into the negative loop because Pepper understood their "yep" as "nope".
635 We also noticed that participants had some difficulties interacting with Pepper in the beginning. Specifically, and although we did mention it to them, they very often spoke while the eyes were not blue. Since Pepper was not listening, they often got confused and did not know what to do. Most often, they simply repeated their answer, and then it worked. Sometimes, we had to remind them about the blue eyes. Usually, after a couple of steps of the activity, they got used to it. Overall, the ease of interaction with Pepper greatly improved over time.
636
637
638 == Conclusions ==
639
640 The results from the mood questionnaire seem to support our claims CL10: the PwD feels reassured and CL11: the PwD feels content.
641 Although there are many potential biases, there seems to be a general trend which is that the mood of the participants slightly improved thanks to the activity.
642
643 All participants, except one who asked to leave the experiment early, finished the whole activity we had prepared for them during the session. This means the participants were able to perform activity steps told by Pepper. This supports our claim CL03: the PwD performs an activity step.
644
645 No participant failed to notice Pepper or did not hear what she was saying after the experiment had started. This supports our claim CL01: the PwD becomes aware of Pepper's presence.
646
647 From the system assessment questionnaire, participants quite agree that completing the task was a good accomplishment for them. This supports our claim CL08: the PwD feels accomplished.
648
649 We did not have any question explictly aimed at targeting our claim CL08. However, frustration, annoyance and pressure are often linked to a lack of understanding from the other part. We can combine these with the question about whether Pepper cared about helping the participants, and with our observations during the experiment. When aggregated together, it seems that generally speaking, the participants felt understood. This supports our claim CL08: the PwD feels understood.
650
651
652 == Limitations ==
653
654 Although there seems to be a slight general trend that shows that our claim are satisfied, there are many limitations to take into account that reduce the significance of the results.
655
656 1. Students are not the target group, and especially do not have any form of dementia. This means the effect is probably completely different on them than on actual patients.
657 1. The evaluation is very generic and does not reflect one of our main functionalities, which is to have a customized agent for a PwD.
658 1. Students are Master students at TUD. So they are all studying some field related to engineering. Most of them were even Computer Science students and/or students from the SCE class. This means they globally have a very different understanding and familiarity with robots compared to the rest of the population, causing a big bias in their interaction with Pepper.
659 1. The explanation of Pepper was very short (around 1 min), so many participants had some difficulties interacting with Pepper in the beginning. It improved after some activity steps.
660 1. Finally, our participants have good intentions and have a positive a priori on our experiment. Therefore, they are more likely to answer with positive results than if they did not know us at all. This again may cause a significant bias in their answers.