Last modified by Mathieu Jung-Muller on 2022/04/04 13:55

From version Icon 6.1 Icon
edited by Sneha Lodha
on 2022/03/23 22:19
Change comment: There is no comment for this version
To version Icon 9.1 Icon
edited by Sneha Lodha
on 2022/03/24 00:02
Change comment: There is no comment for this version

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... ... @@ -269,8 +269,7 @@
269 269  
270 270  )))|(((
271 271  //Notion of the validity (e.g., empirically tested)//
272 -This can be empirically tested as the PwD, and other evaluators around can hear Pepper asking the PwD for confirmation.
273 -
272 +This can be empirically tested as the PwD, and other evaluators around can hear Pepper congratulating the PwD.
274 274  )))
275 275  |(((
276 276  **DESIGN PROBLEM (what)**
... ... @@ -279,7 +279,7 @@
279 279  )))|(((
280 280  //Concise description of the intended interaction (effect on the user and/or user interaction with the system and/or other parties).//
281 281  
282 -This design pattern occurs hand in hand with Pepper just having told the PwD to do a certain task or activity step. The intention is to understand whether this task was successfully done by the PwD. This ensures the PwD had indeed successfully completed a certain task, which in some case may be crucial.
281 +This design pattern is used to verbally congratulate the PwD, and make the feel about about a task that they just accomplished. This is to lift the spirits of the PwD and make the enjoy and want to do certain tasks.
283 283  )))
284 284  |(((
285 285  
... ... @@ -289,10 +289,10 @@
289 289  //Contextual characteristics that are significant for the applicability of the pattern.//
290 290  
291 291  This IDP can be used in the following contexts:
292 -* Asking for confirmation of having taken medication
293 -* Asking for confirmation of having eaten a meal
294 -* Asking for confirmation of having done an activity step
295 -The list can be further expanded as more crucial task usecases are added.
291 +* Congratulate the PwD for having taken medication
292 +* Congratulate the PwD for having eaten medication
293 +* Congratulate the PwD for doing a particular activity completely
294 +The list can be further expanded as more task usecases are added.
296 296  )))
297 297  |(((
298 298  **DESIGN SOLUTION (how)**
... ... @@ -301,7 +301,7 @@
301 301  )))|(((
302 302  //Essential characteristics of the design solution that express the interaction intention.//
303 303  
304 -The design solution consists of Pepper asking for a verbal confirmation of having done a task. The user is prompted with a closed question such as "have you done it?," and is expected to reply in a truthful manner. Pepper will not move on unless a positive confirmation is given, in order to ensure successful completion of crucial tasks.
303 +This IDP is quite basic and simply pre-programmed into Pepper. Simply congratulating the PwD for finishing a certain task or activity is sufficient.
305 305  )))
306 306  |(((
307 307  **DESIGN RATIONALE (why)**
... ... @@ -309,11 +309,71 @@
309 309  
310 310  )))|(((
311 311  //Argumentation that resulted in the chosen design solution.//
311 + This IDP was added in order to give the PwD a feeling of accomplishment after doing a task that might have been challenging for them. Giving some encouragement can aid in finding enjoyment in and remembering such tasks.
312 312  
313 -The solution consists of explicitly asking the PwD whether they have already performed a particular task. The response from PwD can either be yes or no, and depending on that Pepper proceeds with the next step. Simply asking the PwD whether they have performed a task is the best way to ensure a clear and concise reply which is understandable.
313 +)))
314 +|(((
315 +**EXAMPLES (as seen on…)**
314 314  
317 +)))|(((
318 +//Illustration (eg. picture, screenshot, animated graphic, video etc.) of an implementation of the design solution in a ‘real-life’ application, and include a short explanation describing the context of use.//
319 +
320 +TBD (should we include or not?)
315 315  )))
322 +
323 +
324 +== IDP06==
325 +{{html}}
326 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group04/download/Main/WebHome/idp6.jpg?rev=1.1" alt="IDP06s" width="350"/>
327 +{{/html}}
328 +
316 316  |(((
330 +**RANKING/ validation**
331 +
332 +
333 +)))|(((
334 +//Notion of the validity (e.g., empirically tested)//
335 +This can be tested by performing some other IDPs, which refer to utilizing the breakdown of a particular activity. Since this some programmed into Pepper, it is not empirically testable.
336 +)))
337 +|(((
338 +**DESIGN PROBLEM (what)**
339 +
340 +
341 +)))|(((
342 +//Concise description of the intended interaction (effect on the user and/or user interaction with the system and/or other parties).//
343 +
344 +This design pattern is used by the HPC inorder to enter some activities into Pepper, that that the PwD might personally enjoy. This is so that Pepper's system contains the breakdown to certain desired activities.
345 +)))
346 +|(((
347 +
348 +**CONTEXT (use when…)**
349 +
350 +)))|(((
351 +//Contextual characteristics that are significant for the applicability of the pattern.//
352 +
353 +This IDP can be used in the following contexts:
354 +* PwD wants to perform a new activity
355 +* Pepper is not yet personalized to the particular PwD
356 +)))
357 +|(((
358 +**DESIGN SOLUTION (how)**
359 +
360 +
361 +)))|(((
362 +//Essential characteristics of the design solution that express the interaction intention.//
363 +
364 +Here in order to easy configuration of Pepper, we will utilize the tablet feature where the HPC can enter activity steps. This is so that the caregiver also has some autonomy over Pepper rather than just the developers. The interface designed is easy to use as, HCPs are not required to have very high technical knowledge.
365 +)))
366 +|(((
367 +**DESIGN RATIONALE (why)**
368 +
369 +
370 +)))|(((
371 +//Argumentation that resulted in the chosen design solution.//
372 +We allow the HPC to provide steps has they are they ones that have spent a significant amount of time with the PwD and know about their likes and dislikes. In this case they can also provide the steps in the complexity they think the PwD will understand, rather than having some arbitrary step up of steps from the internet.
373 +
374 +)))
375 +|(((
317 317  **EXAMPLES (as seen on…)**
318 318  
319 319  )))|(((
... ... @@ -323,4 +323,63 @@
323 323  )))
324 324  
325 325  
385 +== IDP07==
386 +{{html}}
387 +<img src="https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group04/download/Main/WebHome/idp7.jpg?rev=1.1" alt="IDP07" width="350"/>
388 +{{/html}}
326 326  
390 +|(((
391 +**RANKING/ validation**
392 +
393 +
394 +)))|(((
395 +//Notion of the validity (e.g., empirically tested)//
396 +This can be empirically tested as the PwD, and other evaluators around can hear Pepper saying a step to the PwD.
397 +
398 +)))
399 +|(((
400 +**DESIGN PROBLEM (what)**
401 +
402 +
403 +)))|(((
404 +//Concise description of the intended interaction (effect on the user and/or user interaction with the system and/or other parties).//
405 +
406 +This design pattern is used to tell the PwD the next step in a certain activity breakdown. This activity can be anything, and the steps are added by the HCP into Pepper's system as a prerequisite.
407 +)))
408 +|(((
409 +
410 +**CONTEXT (use when…)**
411 +
412 +)))|(((
413 +//Contextual characteristics that are significant for the applicability of the pattern.//
414 +
415 +This IDP can be used in the following contexts:
416 +* PwD needs the next step for a gardening activity
417 +* PwD needs the next step for making a paper plane
418 +)))
419 +|(((
420 +**DESIGN SOLUTION (how)**
421 +
422 +
423 +)))|(((
424 +//Essential characteristics of the design solution that express the interaction intention.//
425 +Here already having the activity broken down into certain steps is very crucial. Also Pepper needs to stay these steps verbally so the user can hear and act appropriately.
426 +)))
427 +|(((
428 +**DESIGN RATIONALE (why)**
429 +
430 +
431 +)))|(((
432 +//Argumentation that resulted in the chosen design solution.//
433 +A verbal step here works better than a simply following steps from a website, as would happen commonly these days. Also we believe that having Pepper's as a physical being there might encourage the PwD to perform activities they used to enjoy with higher frequency as Pepper would come up to them and ask them in they want to take part in an activity they enjoy.
434 +)))
435 +|(((
436 +**EXAMPLES (as seen on…)**
437 +
438 +)))|(((
439 +//Illustration (eg. picture, screenshot, animated graphic, video etc.) of an implementation of the design solution in a ‘real-life’ application, and include a short explanation describing the context of use.//
440 +
441 +TBD (should we include or not?)
442 +)))
443 +
444 +