Changes for page Functions
Last modified by Mathieu Jung-Muller on 2022/04/04 22:50
From version
20.1


edited by Mathieu Jung-Muller
on 2022/04/04 22:23
on 2022/04/04 22:23
Change comment:
There is no comment for this version
To version
23.1

edited by Mathieu Jung-Muller
on 2022/04/04 22:50
on 2022/04/04 22:50
Change comment:
There is no comment for this version
Summary
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... ... @@ -70,6 +70,7 @@ 70 70 71 71 *Note: RQ004 is missing as it was removed at the last moment due to redundancy. 72 72 73 + 73 73 = Key Use Case Functionality = 74 74 75 75 == Medication reminder == ... ... @@ -76,23 +76,21 @@ 76 76 77 77 === Initial Situation === 78 78 79 -At a preset time each day, Pepper plays preselected music and engages with the PwD, and asks h im/herto take their medicine. Pepper will continue to ask the PwD to take their medication until he/shedoes.80 +At a preset time each day, Pepper plays preselected music and engages with the PwD, and asks them to take their medicine. Pepper will continue to ask the PwD to take their medication until they do. 80 80 81 81 === Patients response === 82 82 83 - 84 -Two cases are possible. First, the patient has either already taken their medicine and would tell Pepper so. Otherwise, the patient will be reminded to take their medicine until the PwD does so. Playing music before reminding the PwD about their medication will help the patients to build up a routine and makes the experience more enjoyable. 84 +Two cases are possible. First, the patient has already taken their medicine and tells Pepper so. Otherwise, the patient will be reminded to take their medicine until they do so. Playing music before reminding the PwD about their medication will help them build up a routine and make the experience more enjoyable. 85 85 86 86 == Meal reminder == 87 87 88 88 === Initial Situation === 89 89 90 -At a preset time each day, Pepper plays preselected music and engages with the PwD ,and askshim/herto eat. Pepper will continue to ask the PwD to eat until he/shedoes.90 +At a preset time each day, Pepper plays preselected music and engages with the PwD asking them to eat. Pepper will continue to ask the PwD to eat until they do so. The sentence for the reminders and the delay are different compared to the medical reminder. 91 91 92 92 === Patients response === 93 93 94 - 95 -Two cases are possible. First, the patient has either already eaten and would tell Pepper so. Otherwise, the patient will be reminded to eat until the PwD does so. Playing music before reminding the PwD about their meal will help the patients to build up a routine and makes the experience more enjoyable. 94 +Two cases are possible. First, the patient has either already eaten and tells Pepper so. Otherwise, the patient will be reminded to eat until they do so. Playing music before reminding the PwD about their meal will help them build up a routine and make the experience more enjoyable. 96 96 97 97 98 98 == Calendar Event reminder == ... ... @@ -103,30 +103,29 @@ 103 103 104 104 === Patients response === 105 105 106 - 107 -As the patient is reminded about their event it will prevent the PwD to forget about it and miss it. Moreover, talking to Pepper about the upcoming event could both calm them and make them apprehend the event more peacefully. 105 +As the patient is reminded about their event it will prevent them to forget about it and miss it. Moreover, talking to Pepper about the upcoming event could both calm them and make them apprehend the event more peacefully. 108 108 107 + 109 109 == Wake up Routine == 110 110 111 111 === Initial Situation === 112 112 113 -At a preset time each day, Pepper plays preselected music and increases the volume slowly to wake up the patient as smoothly as possible andengages with the PwDandaskshim/hertoeat.Pepper willcontinue toaskthePwDto eat untilhe/she does.112 +At a preset time each day, Pepper plays preselected music and increases the volume slowly to wake up the patient as smoothly as possible before engaging a conversation with them. The PwD is asked about their sleep, and Pepper goes with them through the early steps of getting up in the morning. Then, Pepper congratulates the PwD and wishes them a good day. 114 114 115 115 === Patients response === 116 116 117 - 118 -The patient will wake up peacefully and will be supported in his/her first daily activities. The two mains advantages to these features are: 116 +The patient will wake up peacefully and will be supported in their first daily activities. The two mains advantages to these features are: 119 119 120 -* Slowly waking up the PwD will calm the patient and will make him/herfeel supportedby its environment.121 -* Helping the PwD in setting up a routine will increase h is/her quality of life and reduce the workload of the caretakers118 +* Slowly waking up the PwD will calm them and will make them feel supported. 119 +* Helping the PwD in setting up a routine will increase their quality of life and reduce the workload of the caretakers, who do not need to assist the PwD in the morning anymore. 122 122 121 + 123 123 == Activity Breakdown == 124 124 125 125 === Initial Situation === 126 126 127 -When t here'sa preset activitycomes, Pepperwouldplay some music first to get attention, and then ask thepatientwhether they want to do the activity or not. If the patientsaysno, Pepperwouldstop the activity. If the patientsays yes, Pepperwouldstart the activity with small steps.126 +When it is time for a present activity, Pepper plays some music first to get the attention of the PwD, and then asks them whether they want to do the activity or not. If the patient declines, Pepper stops the activity. If the patient accepts, Pepper starts the activity with small steps. 128 128 129 129 === Patients response === 130 130 131 - 132 -The patient would start to follow the steps. After every step, Pepper would ask the patient if he/she catches up. If yes, Pepper will move to the next step. If not, the patient can choose to redo the last step or stop the activity. 130 +The patient would start to follow the steps. After every step, Pepper would ask the patient if they catch up. If yes, Pepper will move to the next step. If not, the patient can choose to redo the last step or stop the activity.