Changes for page Graphical User Interface
Last modified by Pierre Bongrand on 2022/04/05 20:24
From version
12.1


edited by Mathieu Jung-Muller
on 2022/04/01 17:28
on 2022/04/01 17:28
Change comment:
There is no comment for this version
To version
16.1


edited by Mathieu Jung-Muller
on 2022/04/04 13:46
on 2022/04/04 13:46
Change comment:
There is no comment for this version
Summary
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... ... @@ -1,4 +1,5 @@ 1 1 = Motivation = 2 + 2 2 As explained in the section [[Humanoid Robot>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group04/view/Foundation/Technology/Humanoid%20Robot/]], Pepper can interact with the PwD, its relatives and the healthcare professional using 3 communication channels: 3 3 1. Voice 4 4 1. Tablet ... ... @@ -28,21 +28,21 @@ 28 28 29 29 The pages below can be seen as an example, and they could be adapted to each patient's needs. The activities can be tuned for the patient's needs as well. 30 30 31 -= Landing Page = 32 -This landingpagehas for objective tobeshown whenPepperis wakingup. Once the user see thatpage,Peppershouldasktheidentityofthe personinteractingwithher andthevisuals shouldpropose differentanswer proposition.Thevisual below aregenericole, however, they couldbetunedto first namessothatPepperseem morefriendly andhuman.32 +== Landing Page == 33 +There is first a connection page. When opening the app, the user is required to pick their role, as shown in the picture below. Then, they log in with their credentials (log in page not shown). 33 33 [[image:homepage.png||width="1000" height="560"]] 34 34 35 -= Patient Page = 36 -This page has for objective to display every potential interaction that the PwD could make use of when communicating with Pepper. Asdiscussedinthe[[Humanoid Robot>>https://xwiki.ewi.tudelft.nl/xwiki/wiki/sce2022group04/view/Foundation/Technology/Humanoid%20Robot/]]section,Peppervocalsystem worksusing keywords.Therefore,we believethatby displayingthe keywordfor whichPepper hasbeen precodedtorespondto,it willencourageheuser to employ the appropriatekeywordthat has beenpredefined.37 -We defined the first row as potential activities for the PwD to do, and the second row as potential use cases where the PwD need sPepper help.36 +== Patient Page == 37 +This page has for objective to display every potential interaction that the PwD could make use of when communicating with Pepper. In case the PwD wants to directly start an activity with Pepper, they can also see them from the app. This also allows for checking which activities are currently implemented on Pepper for the specific PwD. 38 +We defined the first row as potential activities for the PwD to do, and the second row as potential use cases where the PwD may need Pepper's help. 38 38 [[image:patientux.png||width="1000" height="560"]] 39 39 40 -= Patient's relative Page = 41 -This page has for objective to display every potential interaction that the patient's relative could make use of when communicatingwithPepper.41 +== Patient's relative Page == 42 +This page has for objective to display every potential interaction that the patient's relative could make use of regarding Pepper. 42 42 [[image:patientrelativeux.png||width="1000" height="560"]] 43 43 44 -= Health 45 -This page has for objective to display every potential interaction that the patient's relative could make use of when communicatingwithPepper. Most interactions of the HCP are about editing the patient's information or preferences.As the health care professional might not be trained to make some changes in the code of Pepper, if a separate website/online platform is not provided to the HCP, we believe that making use of Pepper for helping the HCP to modify some information could be useful.45 +== Healthcare professional Page == 46 +This page has for objective to display every potential interaction that the patient's relatives could make use of regarding Pepper. Most interactions of the HCP are about editing the patient's information or preferences. 46 46 [[image:hcpux.png||width="1000" height="560"]] 47 47 48 48 [1]: Molich, R., & Nielsen, J. (1990). Improving a human-computer dialogue. Communications of the ACM, 33(3), 338-348.