Wiki source code of Inclusive Design

Version 29.1 by Bart Vastenhouw on 2022/03/31 10:44

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Haoran Wang 6.1 1 Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. [[Wikipedia>>https://en.wikipedia.org/wiki/Inclusive_design#:~:text=Inclusive%20design%20is%20a%20design,interface%20or%20navigate%20an%20environment.]]
Haoran Wang 7.1 2
Haoran Wang 17.1 3 The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations.
Haoran Wang 11.1 4
Haoran Wang 7.1 5 For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps:
Haoran Wang 15.1 6
Bart Vastenhouw 28.1 7 {{html}}
Bart Vastenhouw 27.1 8 <ul><li>
Haoran Wang 8.1 9 1. Perceptual
Bart Vastenhouw 26.1 10
Bart Vastenhouw 27.1 11 <ul><li>
Bart Vastenhouw 29.1 12 Blind </li><li>
13 Partially sighted</li><li>
14 Deaf
Bart Vastenhouw 27.1 15 </li></ul>
16 </li></ul>
Haoran Wang 9.1 17
Bart Vastenhouw 28.1 18
Haoran Wang 9.1 19 2. Motor
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Haoran Wang 11.1 21 * Limited motion
22 * No use of limbs
23 * Use of mobility assistance
Haoran Wang 8.1 24
Haoran Wang 9.1 25 3. Cognitive
Haoran Wang 8.1 26
Haoran Wang 9.1 27 * Dementia
28 * Down's Syndrome
29 * Autism
Pierre Bongrand 2.1 30
Bart Vastenhouw 29.1 31
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Haoran Wang 17.1 38 == Participatory Design ==
Haoran Wang 16.1 39 Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages.
40 Researchers would get a deep understanding of users and their needs so that they can empower users.
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Haoran Wang 17.1 43 == SCE and Inclusive Design ==
44 In the SCE process, inclusive design is also an important part. There is no generic "disabled user". Creating different personas and scenarios helped us to consider a more robust user.
Haoran Wang 16.1 45
46 1. Personas and scenarios
Haoran Wang 20.1 47 Envision diverse users: We should envision as many as possible personas and scenarios to include as many different situations as possible. However, it is impossible to include all kinds of situations in the prototype as the inclusive design is a dynamic process. It should be used and evaluated throughout the whole development process.
Haoran Wang 16.1 48 2. Design patterns
Haoran Wang 21.1 49 Address possible social, cognitive, affective, and physical differences: All people have differences, which makes design patterns extremely hard. We need to consider and address the potential differences between people.
Haoran Wang 16.1 50 3. Evaluation
Haoran Wang 22.1 51 Involve diverse users: Evaluation would have more powerful insights if it involves more people. Unexpected situations may be presented during the evaluation process, thus we can fix the problem and make it more suitable for different people.
Haoran Wang 16.1 52
Haoran Wang 18.1 53 == Our Design ==
Pierre Bongrand 3.1 54 Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases:
Pierre Bongrand 2.1 55
Pierre Bongrand 3.1 56 === Deaf patient ===
Haoran Wang 22.2 57 Use of redundant information leveraging both audio and visual channels of communications between Pepper and the PwD. We can also adjust the volume of Pepper to the PwD's need.
Pierre Bongrand 2.1 58
Pierre Bongrand 3.1 59 === Price ===
Haoran Wang 22.2 60 Need to do the maths, because it might be that Pepper's cost averages out. However, technically speaking, there may be a small portion of people who can afford the Pepper robot, since the cost of research, development, and material of Pepper are expensive. But Pepper could be used for a long time. Therefore, the cost can be averaged out in the long run.
Pierre Bongrand 2.1 61
Haoran Wang 12.1 62 === Different needs ===
Haoran Wang 23.1 63 In our prototype, we have not considered too much about the different needs of PwDs. It is impossible to involve all needs since we only have three personas. We can only envision limited needs because of restricted resources and situations.
Pierre Bongrand 2.1 64
Haoran Wang 12.1 65 We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients.
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Haoran Wang 24.1 67 === Examples ===
Pierre Bongrand 2.1 68
Haoran Wang 24.1 69 1. Not all PwDs have the same routine. We designed the medication/activity reminder to customize to different users. HPCs and relatives can set reminders for the PwD.
70 2. Not all PwDs have the same activities.
Haoran Wang 25.1 71 3. PwDs have different degrees of dementia. In our case, we are focusing on people who are in the earlier stage of dementia.
Pierre Bongrand 4.1 72
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