Wiki source code of Inclusive Design
Version 16.1 by Haoran Wang on 2022/03/15 11:32
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| 1 | Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. [[Wikipedia>>https://en.wikipedia.org/wiki/Inclusive_design#:~:text=Inclusive%20design%20is%20a%20design,interface%20or%20navigate%20an%20environment.]] | ||
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| 3 | The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations. | ||
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| 5 | For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps: | ||
| 6 | |||
| 7 | 1. Perceptual | ||
| 8 | * Blind | ||
| 9 | * Partially sighted | ||
| 10 | * Deaf | ||
| 11 | |||
| 12 | 2. Motor | ||
| 13 | |||
| 14 | * Limited motion | ||
| 15 | * No use of limbs | ||
| 16 | * Use of mobility assistance | ||
| 17 | |||
| 18 | 3. Cognitive | ||
| 19 | |||
| 20 | * Dementia | ||
| 21 | * Down's Syndrome | ||
| 22 | * Autism | ||
| 23 | |||
| 24 | = Participatory Design = | ||
| 25 | Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages. | ||
| 26 | Researchers would get a deep understanding of users and their needs so that they can empower users. | ||
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| 28 | |||
| 29 | = SCE and Inclusive Design = | ||
| 30 | In the SCE process, inclusive design is also an important part. | ||
| 31 | |||
| 32 | 1. Personas and scenarios | ||
| 33 | Envision diverse users | ||
| 34 | 2. Design patterns | ||
| 35 | Address possible social, cognitive, affective, and physical differences | ||
| 36 | 3. Evaluation | ||
| 37 | Involve diverse users | ||
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| 39 | |||
| 40 | There is no generic "disabled user". Creating different personas and scenarios helped us to consider a more robust user. | ||
| 41 | |||
| 42 | Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases: | ||
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| 44 | |||
| 45 | === Deaf patient === | ||
| 46 | |||
| 47 | Use of redundant information leveraging both audio and visual channels of communications between Pepper and the PwD | ||
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| 49 | |||
| 50 | === Price === | ||
| 51 | |||
| 52 | Need to do the maths, because it might be that Pepper's cost averages out. | ||
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| 54 | |||
| 55 | === Different needs === | ||
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| 58 | We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients. | ||
| 59 | |||
| 60 | -> Examples? | ||
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