Changes for page Inclusive Design
Last modified by Pierre Bongrand on 2022/04/05 20:56
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7.1


edited by Haoran Wang
on 2022/03/14 21:32
on 2022/03/14 21:32
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To version
17.1


edited by Haoran Wang
on 2022/03/15 11:34
on 2022/03/15 11:34
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... ... @@ -1,21 +1,44 @@ 1 1 Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. [[Wikipedia>>https://en.wikipedia.org/wiki/Inclusive_design#:~:text=Inclusive%20design%20is%20a%20design,interface%20or%20navigate%20an%20environment.]] 2 2 3 +The objective of inclusive design is to make artifacts accessible to and used by as many people as possible in a wide variety of situations. 4 + 3 3 For our case, it is necessary to have a universal design that is inclusive to a variety of people that may have different handicaps: 4 4 5 - -Perceptual7 +1. Perceptual 6 6 * Blind 9 +* Partially sighted 7 7 * Deaf 8 -- Motor 9 -* 10 10 11 -- Cognitive 12 -*Dementia 13 -*Down's syndrome 14 -*Autism 12 +2. Motor 15 15 14 +* Limited motion 15 +* No use of limbs 16 +* Use of mobility assistance 16 16 17 - There is no generic "disabled user". Creatingdifferent personas and scenarios helped usto consider a more robust user.18 +3. Cognitive 18 18 20 +* Dementia 21 +* Down's Syndrome 22 +* Autism 23 + 24 +== Participatory Design == 25 +Participatory design means involving users in design from the earliest stages. It can help researchers to interact with patients and develop functions that are neglected from the earlier stages. 26 +Researchers would get a deep understanding of users and their needs so that they can empower users. 27 + 28 + 29 +== SCE and Inclusive Design == 30 +In the SCE process, inclusive design is also an important part. There is no generic "disabled user". Creating different personas and scenarios helped us to consider a more robust user. 31 + 32 + 33 +1. Personas and scenarios 34 +Envision diverse users 35 +2. Design patterns 36 +Address possible social, cognitive, affective, and physical differences 37 +3. Evaluation 38 +Involve diverse users 39 + 40 + 41 + 19 19 Our design was already made for people with dementia. However, this lecture and the feedback from the presentation of the previous week helped us to consider two more general cases: 20 20 21 21 ... ... @@ -26,15 +26,16 @@ 26 26 27 27 === Price === 28 28 29 -Need to do the maths, because it might be that Pepper cost averages out. 52 +Need to do the maths, because it might be that Pepper's cost averages out. 30 30 31 31 55 +=== Different needs === 32 32 33 -We paid additional details to not making wrong assumptions about our users. By not stereotyping, not patronising or stigmatising the patients. 34 34 58 +We paid additional details to not make wrong assumptions about our users. By not stereotyping, not patronizing, or stigmatizing the patients. 59 + 35 35 -> Examples? 36 36 37 37 38 38 39 39 40 -